public override string ToString() => string.Join(' ', LineNumber.ToString(), CharacterNumber.ToString(), Symbol.ToString(), TextValue, NumericValue.ToString());
public void _SetupData(Texture2D _tex, int _DefaultNum, CharacterChose _characterChose, CharacterNumber _charNum) { m_CharacterImg.texture = _tex; m_QuantityInputField.AddOptions(m_ListOfQuantity); m_QuantityInputField.value = _DefaultNum; m_QuantityInputField.RefreshShownValue(); m_CharacterNumber = _charNum; }