コード例 #1
0
    void Start()
    {
        theEnemyCharacterMotor = gameObject.GetComponent<CharacterMotor2> ();
        thePlayerCharacterMotor = GameObject.Find ("Player").GetComponent<CharacterMotor2> ();

        //Using "ThePlayerCharacterMotor" to find this to avoid having to search through everything again.
        thePlayerGrounded = thePlayerCharacterMotor.GetComponentInChildren<GroundCheck> ();
    }