コード例 #1
0
    protected override void Act()
    {
        var avatarObject = actingInScene.GetActor(actorName);

        characterInventoryBag = avatarObject.GetComponentInChildren <CharacterInventoryBag>();

        avatarObject.BroadcastMessage("OnInventoryBagOpen");
        characterInventoryBag.notifyOnClose += OnClosedInventoryBag;
    }
コード例 #2
0
 void OnClosedInventoryBag(CharacterInventoryBag inventoryBag)
 {
     ComponentDone();
 }