private void UpdateUI(CharacterInfoComponent comp, string jobTitle, Dictionary <string, List <ConditionInfo> > objectives) { comp.Control.SubText.Text = jobTitle; comp.Control.ObjectivesContainer.RemoveAllChildren(); foreach (var(groupId, objectiveConditions) in objectives) { var vbox = new BoxContainer { Orientation = BoxContainer.LayoutOrientation.Vertical, Modulate = Color.Gray }; vbox.AddChild(new Label { Text = groupId, Modulate = Color.LightSkyBlue }); foreach (var objectiveCondition in objectiveConditions) { var hbox = new BoxContainer { Orientation = BoxContainer.LayoutOrientation.Horizontal }; hbox.AddChild(new ProgressTextureRect { Texture = objectiveCondition.SpriteSpecifier.Frame0(), Progress = objectiveCondition.Progress, VerticalAlignment = Control.VAlignment.Center }); hbox.AddChild(new Control { MinSize = (10, 0) });
private void OnComponentAdd(EntityUid uid, CharacterInfoComponent component, ComponentAdd args) { component.Scene = component.Control = new CharacterInfoComponent.CharacterInfoControl(); }