void OnTriggerEnter(Collider col) { if (col.gameObject.CompareTag("Player") && affected.Contains(col.gameObject.GetComponent<CharacterStatus>().characterName)) { icon = col.gameObject.GetComponentInChildren<CharacterIcon>(); icon.ActiveCanvas(true); icon.SetImage(tooltipImage); } }
void ShowCharacterTooltip(GameObject character) { if (CharacterManager.IsActiveCharacter(character)) { if (TooltipHasToBeShown(character)) { if ((TooltipManager.On) && (tooltipImage != null)) { icon = character.GetComponentInChildren<CharacterIcon>(); icon.ActiveCanvas(true); icon.SetImage(tooltipImage); } } else { HideCharacterTooltip(); } } }