private void Button_Click(object sender, RoutedEventArgs e) { CharacterGenerator.ResetCharacter(); CharacterGenerator.AbilityScores(); // general traits txtName.Text = CharacterGenerator.GetName(); txtAlignment.Text = CharacterGenerator.GetAlignment(); txtRace.Text = CharacterGenerator.GetRace(); txtSize.Text = CharacterGenerator.GetSize(); txtClass.Text = CharacterGenerator.GetClass(); txtGender.Text = CharacterGenerator.GetGender(); txtHP.Text = CharacterGenerator.GetHitPoints(); txtSpeed.Text = CharacterGenerator.GetSpeed(); // abilities txtStrength.Text = CharacterGenerator.GetStrength(); txtDexterity.Text = CharacterGenerator.GetDexterity(); txtConstituion.Text = CharacterGenerator.GetConstitution(); txtIntelligence.Text = CharacterGenerator.GetIntelligence(); txtWisdom.Text = CharacterGenerator.GetWisdom(); txtCharisma.Text = CharacterGenerator.GetCharisma(); // skills chkBoxAcrobatics.IsChecked = CharacterGenerator.GetAcrobatcis(); chkBoxBluff.IsChecked = CharacterGenerator.GetBluff(); chkBoxClimb.IsChecked = CharacterGenerator.GetClimb(); chkBoxDiplomacy.IsChecked = CharacterGenerator.GetDiplomacy(); chkBoxFly.IsChecked = CharacterGenerator.GetFly(); chkBoxHeal.IsChecked = CharacterGenerator.GetHeal(); chkBoxIntimidate.IsChecked = CharacterGenerator.GetIntimidate(); chkBoxPerception.IsChecked = CharacterGenerator.GetPerception(); chkBoxStealth.IsChecked = CharacterGenerator.GetStealth(); }