コード例 #1
0
 //Item collection
 void OnTriggerEnter2D(Collider2D other)
 {
     if (other.gameObject.CompareTag("Player"))
     {
         CharControl.AddGems(m_GemValue);
         //other.gameObject.SetActive(false);
         this.gameObject.SetActive(false);
     }
 }
コード例 #2
0
    //Item collection
    void OnTriggerEnter2D(Collider2D other)
    {
        if (other.gameObject.CompareTag("Player"))
        {
            CharControl.AddGems(m_CherryValue);
            //other.gameObject.SetActive(false);
            this.gameObject.SetActive(false);

            CharacterController2D.health += 1;
        }
    }