protected override void serializeContent(ICustomDataWriter writer) { var characterInfos = new CharacterBaseInformations(); characterInfos.Initialize(Entity); characterInfos.Serialize(writer); writer.WriteBool(false); // Is collecting stats }
private void generateEachClass() { foreach (var breed in CharacterGenerator.Instance.Breeds) { var charaInfo = new CharacterBaseInformations(); charaInfo.Initialize(CharacterGenerator.Instance.Generate(breed.Id)); Characters.Add(charaInfo); } }
private void generateRandom(int count) { for (int i = 0; i < count; i++) { var charaInfo = new CharacterBaseInformations(); charaInfo.Initialize(CharacterGenerator.Instance.Generate()); Characters.Add(charaInfo); } }