public void Handle(object sender, Message message) { var client = (Client)sender; var characterActionMessage = (CharacterActionMessage)message.Body; CharacterAction.Read(characterActionMessage, client); }
/// <summary> /// </summary> /// <param name="sender"> /// </param> /// <param name="message"> /// </param> public void Handle(object sender, Message message) { var client = (ZoneClient)sender; var characterActionMessage = (CharacterActionMessage)message.Body; CharacterAction.Read(characterActionMessage, client); if (client != null) { if (client.Character != null) { client.Character.SendChangedStats(); } } }