コード例 #1
0
        public void LoadRoster()
        {
            if (!File.Exists("Content/Roster.bin"))
            {
                return;
            }

            FileStream   FS = new FileStream("Content/Roster.bin", FileMode.Open, FileAccess.Read);
            BinaryReader BR = new BinaryReader(FS);

            int ListCharacterCount = BR.ReadInt32();

            ListCharacter = new List <Character>(ListCharacterCount);

            for (int C = 0; C < ListCharacterCount; C++)
            {
                Character NewCharacter = new Character(BR.ReadString(), null, DicRequirement, DicEffect, DicAutomaticSkillTarget, DicManualSkillTarget);

                lstCharacters.Items.Add(NewCharacter.FullName);
                lstCharactersToShareFrom.Items.Add(NewCharacter.FullName);
                ListCharacter.Add(NewCharacter);

                int DicCharacterLinkCount = BR.ReadInt32();
                for (int L = 0; L < DicCharacterLinkCount; L++)
                {
                    string Key = BR.ReadString();
                    Character.CharacterLinkTypes CharacterLinkType = (Character.CharacterLinkTypes)BR.ReadByte();
                    NewCharacter.DicCharacterLink.Add(Key, CharacterLinkType);
                }
            }

            int ListUnitCount = BR.ReadInt32();

            ListUnit = new List <Unit>(ListUnitCount);

            for (int U = 0; U < ListUnitCount; U++)
            {
                string UnitTypeName = BR.ReadString();
                string UnitName     = BR.ReadString();
                string EventID      = BR.ReadString();
                Unit   NewUnit      = Unit.FromType(UnitTypeName, UnitName, null, DicUnitType, DicRequirement, DicEffect, DicAutomaticSkillTarget);
                NewUnit.TeamEventID = EventID;

                lstUnits.Items.Add(NewUnit.ItemName);
                lstUnitsToShareFrom.Items.Add(NewUnit.ItemName);
                ListUnit.Add(NewUnit);

                int DicUnitLinkCount = BR.ReadInt32();
                for (int L = 0; L < DicUnitLinkCount; L++)
                {
                    string Key = BR.ReadString();
                    UnitStats.UnitLinkTypes UnitLinkType = (UnitStats.UnitLinkTypes)BR.ReadByte();
                    NewUnit.UnitStat.DicUnitLink.Add(Key, UnitLinkType);
                }
            }

            BR.Close();
            FS.Close();
        }
コード例 #2
0
        public void LoadRoster()
        {
            if (!File.Exists("Content/Roster.bin"))
            {
                return;
            }

            FileStream   FS = new FileStream("Content/Roster.bin", FileMode.Open, FileAccess.Read);
            BinaryReader BR = new BinaryReader(FS);

            int DicCharacterCount = BR.ReadInt32();

            DicRosterCharacter = new Dictionary <string, RosterCharacter>(DicCharacterCount);

            for (int C = 0; C < DicCharacterCount; C++)
            {
                RosterCharacter NewCharacter = new RosterCharacter(BR.ReadString());

                DicRosterCharacter.Add(NewCharacter.FilePath, NewCharacter);

                int DicCharacterLinkCount = BR.ReadInt32();
                for (int L = 0; L < DicCharacterLinkCount; L++)
                {
                    string Key = BR.ReadString();
                    Character.CharacterLinkTypes CharacterLinkType = (Character.CharacterLinkTypes)BR.ReadByte();
                    NewCharacter.DicCharacterLink.Add(Key, CharacterLinkType);
                }
            }

            int DicUnitCount = BR.ReadInt32();

            DicRosterUnit = new Dictionary <string, RosterUnit>(DicUnitCount);

            for (int U = 0; U < DicUnitCount; U++)
            {
                string     UnitTypeName = BR.ReadString();
                string     UnitName     = BR.ReadString();
                string     EventID      = BR.ReadString();
                RosterUnit NewUnit      = new RosterUnit(UnitTypeName, UnitName, EventID);

                DicRosterUnit.Add(EventID, NewUnit);

                int DicUnitLinkCount = BR.ReadInt32();
                for (int L = 0; L < DicUnitLinkCount; L++)
                {
                    string Key = BR.ReadString();
                    UnitStats.UnitLinkTypes UnitLinkType = (UnitStats.UnitLinkTypes)BR.ReadByte();
                    NewUnit.DicUnitLink.Add(Key, UnitLinkType);
                }
            }

            BR.Close();
            FS.Close();

            CreateCharacterRosterDependencies();
            CreateUnitRosterDependencies();
        }
コード例 #3
0
        private void lstCharacters_SelectedIndexChanged(object sender, EventArgs e)
        {
            if (lstCharacters.SelectedIndex >= 0)
            {
                Character ActiveCharacter = ListCharacter[lstCharacters.SelectedIndex];
                lblMEL.Text = ActiveCharacter.MEL.ToString();
                lblRNG.Text = ActiveCharacter.RNG.ToString();
                lblDEF.Text = ActiveCharacter.DEF.ToString();
                lblSKL.Text = ActiveCharacter.SKL.ToString();
                lblEVA.Text = ActiveCharacter.EVA.ToString();
                lblHIT.Text = ActiveCharacter.HIT.ToString();

                Character.CharacterLinkTypes CharacterLinkType = Character.CharacterLinkTypes.None;

                if (lstCharactersToShareFrom.SelectedIndex >= 0)
                {
                    string OtherCharacterName = ListCharacter[lstCharactersToShareFrom.SelectedIndex].FullName;
                    if (ActiveCharacter.DicCharacterLink.ContainsKey(OtherCharacterName))
                    {
                        CharacterLinkType = ActiveCharacter.DicCharacterLink[OtherCharacterName];
                    }

                    if ((CharacterLinkType & Character.CharacterLinkTypes.Level) == Character.CharacterLinkTypes.Level)
                    {
                        cbShareLevel.Checked = true;
                    }
                    else
                    {
                        cbShareLevel.Checked = false;
                    }

                    if ((CharacterLinkType & Character.CharacterLinkTypes.EXP) == Character.CharacterLinkTypes.EXP)
                    {
                        cbShareEXP.Checked = true;
                    }
                    else
                    {
                        cbShareEXP.Checked = false;
                    }

                    if ((CharacterLinkType & Character.CharacterLinkTypes.MEL) == Character.CharacterLinkTypes.MEL)
                    {
                        cbShareMEL.Checked = true;
                    }
                    else
                    {
                        cbShareMEL.Checked = false;
                    }

                    if ((CharacterLinkType & Character.CharacterLinkTypes.RNG) == Character.CharacterLinkTypes.RNG)
                    {
                        cbShareRNG.Checked = true;
                    }
                    else
                    {
                        cbShareRNG.Checked = false;
                    }

                    if ((CharacterLinkType & Character.CharacterLinkTypes.DEF) == Character.CharacterLinkTypes.DEF)
                    {
                        cbShareDEF.Checked = true;
                    }
                    else
                    {
                        cbShareDEF.Checked = false;
                    }

                    if ((CharacterLinkType & Character.CharacterLinkTypes.SKL) == Character.CharacterLinkTypes.SKL)
                    {
                        cbShareSKL.Checked = true;
                    }
                    else
                    {
                        cbShareSKL.Checked = false;
                    }

                    if ((CharacterLinkType & Character.CharacterLinkTypes.EVA) == Character.CharacterLinkTypes.EVA)
                    {
                        cbShareEVA.Checked = true;
                    }
                    else
                    {
                        cbShareEVA.Checked = false;
                    }

                    if ((CharacterLinkType & Character.CharacterLinkTypes.HIT) == Character.CharacterLinkTypes.HIT)
                    {
                        cbShareHIT.Checked = true;
                    }
                    else
                    {
                        cbShareHIT.Checked = false;
                    }
                }
            }
        }
コード例 #4
0
        private void cbCharacterShare_CheckedChanged(object sender, EventArgs e)
        {
            if (lstCharacters.SelectedIndex >= 0 && lstCharactersToShareFrom.SelectedIndex >= 0)
            {
                Character ActiveCharacter    = ListCharacter[lstCharacters.SelectedIndex];
                string    OtherCharacterName = ListCharacter[lstCharactersToShareFrom.SelectedIndex].FullName;

                if (!ActiveCharacter.DicCharacterLink.ContainsKey(OtherCharacterName))
                {
                    ActiveCharacter.DicCharacterLink.Add(OtherCharacterName, Character.CharacterLinkTypes.None);
                }

                Character.CharacterLinkTypes CharacterLinkType = Character.CharacterLinkTypes.None;

                if (cbShareLevel.Checked)
                {
                    CharacterLinkType = CharacterLinkType | Character.CharacterLinkTypes.Level;
                }
                else
                {
                    CharacterLinkType = CharacterLinkType & ~Character.CharacterLinkTypes.Level;
                }

                if (cbShareEXP.Checked)
                {
                    CharacterLinkType = CharacterLinkType | Character.CharacterLinkTypes.EXP;
                }
                else
                {
                    CharacterLinkType = CharacterLinkType & ~Character.CharacterLinkTypes.EXP;
                }

                if (cbShareMEL.Checked)
                {
                    CharacterLinkType = CharacterLinkType | Character.CharacterLinkTypes.MEL;
                }
                else
                {
                    CharacterLinkType = CharacterLinkType & ~Character.CharacterLinkTypes.MEL;
                }

                if (cbShareRNG.Checked)
                {
                    CharacterLinkType = CharacterLinkType | Character.CharacterLinkTypes.RNG;
                }
                else
                {
                    CharacterLinkType = CharacterLinkType & ~Character.CharacterLinkTypes.RNG;
                }

                if (cbShareDEF.Checked)
                {
                    CharacterLinkType = CharacterLinkType | Character.CharacterLinkTypes.DEF;
                }
                else
                {
                    CharacterLinkType = CharacterLinkType & ~Character.CharacterLinkTypes.DEF;
                }

                if (cbShareSKL.Checked)
                {
                    CharacterLinkType = CharacterLinkType | Character.CharacterLinkTypes.SKL;
                }
                else
                {
                    CharacterLinkType = CharacterLinkType & ~Character.CharacterLinkTypes.SKL;
                }

                if (cbShareEVA.Checked)
                {
                    CharacterLinkType = CharacterLinkType | Character.CharacterLinkTypes.EVA;
                }
                else
                {
                    CharacterLinkType = CharacterLinkType & ~Character.CharacterLinkTypes.EVA;
                }

                if (cbShareHIT.Checked)
                {
                    CharacterLinkType = CharacterLinkType | Character.CharacterLinkTypes.HIT;
                }
                else
                {
                    CharacterLinkType = CharacterLinkType & ~Character.CharacterLinkTypes.HIT;
                }

                ActiveCharacter.DicCharacterLink[OtherCharacterName] = CharacterLinkType;
            }
        }