コード例 #1
0
    protected override void OnEnter(ref Character.ChangedStateEventArgs e)
    {
        EditorDebug.Log("JUMPING ENTER");

        float initPosY = character.transform.position.y;

        maxHeight = initPosY + height;

        rigidbody2D.AddForce(jumpForce, ForceMode2D.Impulse);
    }
コード例 #2
0
 protected override void OnEnter(ref Character.ChangedStateEventArgs e)
 {
     EditorDebug.Log("FALLING ENTER");
 }