public CreateAction(int charIndex, ActiveChar character, CharSprite.ActionType action) { CharIndex = charIndex; Action = action; charData = character.CharData; dir = character.CharDir; }
public CreateAction(int charIndex, ActiveChar character, CharSprite.ActionType action, bool looping, bool inPlace) { CharIndex = charIndex; Action = action; charData = character.CharData; dir = character.CharDir; Looping = looping; InPlace = inPlace; }
public CreateAction(int charIndex, ActiveChar character, CharSprite.ActionType action, bool looping, bool inPlace) { this.charIndex = charIndex; this.Action = action; this.charData = character.CharData; this.dir = character.CharDir; this.Looping = looping; this.InPlace = inPlace; }