// Update existing entries in the table based on the iddemo_table void UpdateItem(CharItemsData entry) { // Setup the update query string query = "UPDATE character_create_items"; query += " SET "; query += entry.UpdateList (); query += " WHERE id=?id"; // Setup the register data List<Register> update = new List<Register> (); foreach (string field in entry.fields.Keys) { update.Add (entry.fieldToRegister (field)); } update.Add (new Register ("id", "?id", MySqlDbType.Int32, entry.id.ToString (), Register.TypesOfField.Int)); // Update the database DatabasePack.Update (DatabasePack.contentDatabasePrefix, query, update); }
void InsertItem(CharItemsData entry) { string query = "INSERT INTO character_create_items"; query += " (character_create_id, item_id, count, equipped) "; query += "VALUES "; query += " (" + entry.charId + "," + entry.itemId + "," + entry.count + "," + entry.equipped + ") "; // Setup the register data List<Register> update = new List<Register> (); foreach (string field in entry.fields.Keys) { update.Add (entry.fieldToRegister (field)); } int itemID = -1; itemID = DatabasePack.Insert (DatabasePack.contentDatabasePrefix, query, update); entry.id = itemID; }