public void OnDigCompleted() { TryChangeResourcesInPlayerCargoEA tcripc = new TryChangeResourcesInPlayerCargoEA(); ChangeUsableItemsEA cui = new ChangeUsableItemsEA(); int category = Random.Range(0, 100); int value = (int)Mathf.Pow(_playerLayer.Value * 500, 1 + (_playerLayer.Value / 20f)); if (category < 40) //resources { tcripc.ResourcesToAdd = SelectResources(10 * value); _tryChangeResourcesInPlayerCargo.Raise(tcripc); } else if (category >= 40 && category < 80) //resources and items { tcripc.ResourcesToAdd = SelectResources((int)(value / 2f)); _tryChangeResourcesInPlayerCargo.Raise(tcripc); cui.AddedUsableItems = SelectUsableItems((int)(value / 2f)); _changeUsableItems.Raise(cui); } else if (category >= 80 && category < 95) //items { cui.AddedUsableItems = SelectUsableItems(value); _changeUsableItems.Raise(cui); } else if (category >= 95) //extra internal repair { RepairPlayer(); } }
public int BuyItem(UsableItem item) { if (_playerMoney >= item.Cost) { ChangeUsableItemsEA cui = new ChangeUsableItemsEA(); cui.AddedUsableItems.Add(new UsableItemTable.Element() { Item = item, Amount = 1 }); _changeUsableItems.Raise(cui); UpdatePlayerDataEA upd = new UpdatePlayerDataEA(); upd.MoneyChange -= item.Cost; _updatePlayerData.Raise(upd); _buySound.Play(); RefreshOffers(); return(1); } return(0); }