コード例 #1
0
        public void SendFiltersChangedRequest(MySensorFilterFlags filters)
        {
            var msg = new ChangeMySensorFiltersMsg();

            msg.EntityId = m_block.EntityId;
            msg.Filters  = filters;

            Sync.Layer.SendMessageToAll(ref msg, MyTransportMessageEnum.Success);
        }
コード例 #2
0
        static void ChangeSensorFiltersSuccess(ref ChangeMySensorFiltersMsg msg, MyNetworkClient sender)
        {
            MyEntity entity;

            MyEntities.TryGetEntityById(msg.EntityId, out entity);
            var block = entity as MySensorBlock;

            if (block != null)
            {
                block.Filters = msg.Filters;
            }
        }
コード例 #3
0
        static void ChangeSensorFiltersRequest(ref ChangeMySensorFiltersMsg msg, MyNetworkClient sender)
        {
            MyEntity entity;

            MyEntities.TryGetEntityById(msg.EntityId, out entity);
            var block = entity as MySensorBlock;

            if (block != null)
            {
                block.Filters = msg.Filters;
                Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId, MyTransportMessageEnum.Success);
            }
        }
コード例 #4
0
 static void ChangeSensorFiltersSuccess(ref ChangeMySensorFiltersMsg msg, MyNetworkClient sender)
 {
     MyEntity entity;
     MyEntities.TryGetEntityById(msg.EntityId, out entity);
     var block = entity as MySensorBlock;
     if (block != null)
     {
         block.Filters = msg.Filters;
     }
 }
コード例 #5
0
        public void SendFiltersChangedRequest(MySensorFilterFlags filters)
        {
            var msg = new ChangeMySensorFiltersMsg();
            msg.EntityId = m_block.EntityId;
            msg.Filters = filters;

            Sync.Layer.SendMessageToAll(ref msg, MyTransportMessageEnum.Success);
        }
コード例 #6
0
 static void ChangeSensorFiltersRequest(ref ChangeMySensorFiltersMsg msg, MyNetworkClient sender)
 {
     MyEntity entity;
     MyEntities.TryGetEntityById(msg.EntityId, out entity);
     var block = entity as MySensorBlock;
     if (block != null)
     {
         block.Filters = msg.Filters;
         Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId, MyTransportMessageEnum.Success);
     }
 }