IEnumerator LogInUserCoroutine(WWW www) { yield return(www); if (www.error == null) { Debug.Log(www.text); fresherUser jsonUser = JsonConvert.DeserializeObject <fresherUser>(www.text); GameManager.me.userId = jsonUser.Id; completedChallenges.GetCompletedChallenges(); // loggedInMenus.SetActive(true); GetUserInfo(); } else { Debug.Log(www.error); } }