public static ChainData GetBlockByID(int id) { try { var client = new HttpClient(); //todo: wait api var requestUrl = $"{url}/getBlockbyID/{id.ToString()}"; var response = client.GetAsync(requestUrl).Result; if (response.IsSuccessStatusCode == false) { return(default(ChainData)); } var resultJSON = response.Content.ReadAsStringAsync().Result; client.Dispose(); dynamic data = JObject.Parse(resultJSON); var timeStamp = (int)data.result.timestamp; var transactionNumber = data.result.transaction.Count; var chainData = new ChainData { Timestamp = timeStamp, TransactionNumber = transactionNumber }; return(chainData); } catch (Exception e) { Console.WriteLine(e.Message); } return(default(ChainData)); }
public IEnumerable <ChainData> GetChainData() { Dictionary <int, ChainData> list = new Dictionary <int, ChainData>(); lock (this.locker) { using (var iterator = this.leveldb.CreateIterator()) { iterator.SeekToFirst(); while (iterator.IsValid() && iterator.Key()[0] == ChainTableName) { var height = BitConverter.ToInt32(iterator.Key().AsSpan(1)); byte[] bytes = iterator.Value(); var data = new ChainData(); data.FromBytes(bytes, this.network.Consensus.ConsensusFactory); list.Add(height, data); iterator.Next(); } } } // Order by height and return new array with ChainData. return(list.OrderBy(c => c.Key).Select(c => c.Value)); }
public void OnFightPressed() { ChainData.RefreshChain(); foreach (var item in ChainInspector.Chain) { if (!item.name.Equals("empty")) { ChainData.chain.Add(new LinkData(item)); } } var saveData = JsonMapper.ToJson(ChainData.chain); // Debug.Log(saveData); if (enemyScene) { File.WriteAllText(Application.dataPath + "/StreamingAssets/Enemy.json", saveData); SceneManager.LoadScene(1); } else { File.WriteAllText(Application.dataPath + "/StreamingAssets/Player.json", saveData); SceneManager.LoadScene(0); } }
protected override ChainData Divide(ChainData data) { MathChainData mathData = data as MathChainData; float a = this.Data / mathData.Data; return(new MathChainData(a)); }
protected override ChainData Multiply(ChainData data) { MathChainData mathData = data as MathChainData; float a = this.Data * mathData.Data; return(new MathChainData(a)); }
protected override ChainData Subtract(ChainData data) { MathChainData mathData = data as MathChainData; float a = this.Data - mathData.Data; return(new MathChainData(a)); }
public int FindLongestChain(int[][] pairs) { List <ChainData> chainDatas = new List <ChainData>(); for (int i = 0; i < pairs.Length; i++) { ChainData chainData = new ChainData(); chainData.start_value = pairs[i][0]; chainData.end_value = pairs[i][1]; chainDatas.Add(chainData); } int cnt = 0; chainDatas.Sort((ChainData a, ChainData b) => { return(a.end_value - b.end_value); }); ChainData lastChainData = chainDatas[0]; foreach (ChainData chainData in chainDatas) { if (cnt == 0 || chainData.end_value > lastChainData.end_value) { cnt++; } } return(cnt); }
public BlockValidationTests() { _address = new Address("test1".Hash()); _feedback = new NullFeedBack(); _cryptography = new Cryptography(); _minerFactory = new MinerFactory(_cryptography); _chainData = new ChainData(_feedback, _cryptography); }
public void CarHandlerTest() { CarHandler headHandler = new HeadHandler(); CarHandler bodyHandler = new BodyHandler(); CarHandler tailHandler = new TailHandler(); headHandler.SetNextHandler(bodyHandler).SetNextHandler(tailHandler); headHandler.Handler(); var chainList = ChainData.Instance().GetChainList(); Assert.True(chainList[0] == "Head" && chainList[1] == "Body" && chainList[2] == "Tail"); }
public override void Prosess() { ChainData a = Inputs [0].Data; ChainData b = Inputs [1].Data; if (a != null && b != null) { Data = a + b; for (int i = 0; i < _outputs.Count; i++) { _outputs [i].Prosess(); } } }
/// <inheritdoc /> public Task <ChainedHeader> LoadAsync(ChainedHeader genesisHeader) { Task <ChainedHeader> task = Task.Run(() => { ChainedHeader tip = null; ChainData data = this.chainStore.GetChainData(0); if (data == null) { genesisHeader.SetChainStore(this.chainStore); return(genesisHeader); } Guard.Assert(data.Hash == genesisHeader.HashBlock); // can't swap networks int index = 0; while (true) { data = this.chainStore.GetChainData((index)); if (data == null) { break; } tip = new ChainedHeader(data.Hash, data.Work, tip); if (tip.Height == 0) { tip.SetChainStore(this.chainStore); } index++; } if (tip == null) { genesisHeader.SetChainStore(this.chainStore); tip = genesisHeader; } this.locator = tip.GetLocator(); return(tip); }); return(task); }
void Start() { cubes = GetComponent <SphereGenerator> ().GetTransforms(); depth = GetDepth(cubes[0]); entityManager = World.Active.GetExistingManager <EntityManager> (); entityArchetype = entityManager.CreateArchetype( ComponentType.Create <ChainRoot> (), ComponentType.FixedArray(typeof(ChainData), depth) ); var time = Time.realtimeSinceStartup; for (int i = 0; i < cubes.Length; i++) { var entity = entityManager.CreateEntity(entityArchetype); entityManager.SetComponentData(entity, new ChainRoot() { Length = depth }); var chain = cubes[i].GetComponentsInChildren <Transform> (); var chainDatas = entityManager.GetFixedArray <ChainData> (entity); for (int j = 0; j < depth; j++) { chainDatas[j] = new ChainData() { InitLocalPosition = chain[j].localPosition }; } for (int j = 0; j < depth; j++) { // var subEntity = chain[j].gameObject.AddComponent<GameObjectEntity> ().Entity; var subEntity = GameObjectEntity.AddToEntityManager(entityManager, chain[j].gameObject); // faster initialization entityManager.AddComponentData(subEntity, new Owner() { Value = entity, Index = j }); } } Debug.Log(Time.realtimeSinceStartup - time); }
public ChainData GetChainData(int height) { byte[] bytes = null; lock (this.locker) { bytes = this.leveldb.Get(DBH.Key(ChainTableName, BitConverter.GetBytes(height))); } if (bytes == null) { return(null); } var data = new ChainData(); data.FromBytes(bytes, this.network.Consensus.ConsensusFactory); return(data); }
private ComputeBuffer GetChainDataBuffer() { ComputeBuffer ret = new ComputeBuffer(ChainLinkCount, ChainDataBufferStride); ChainData[] data = new ChainData[ChainLinkCount]; for (int i = 0; i < ChainLinkCount; i++) { data[i].Position = new Vector3(0, i, 0); data[i].LinkNormal = new Vector3(0, 1, 0); if (i % 2 < 1) { data[i].LinkBinormal = new Vector3(0, 0, 1); } else { data[i].LinkBinormal = new Vector3(1, 0, 0); } } ret.SetData(data); return(ret); }
public void AddChainLink() { var windowManager = new WindowManager(); var context = new AddLinkWindowViewModel(); windowManager.ShowDialog(context); if (context.Result.HasValue) { int insertIndex = ChainLinks.Count; LinkBase link; switch (context.Result.Value) { case LinkType.InputLayer: if (ChainLinks.Count > 0) { if (ChainData.CountLinksOfType(typeof(InputLayer)) > 0) { MessageBox.Show("Only one Input Layer is allowed (or useful) per chain."); return; } } insertIndex = 0; link = new InputLayer(ChainData, String.Format("Input Layer")); //TODO: Fix ((InputDataParameter)link.Parameters[0]).InputDataValue = _parent.NetworkArchitectureData.Problem.Inputs[0]; break; case LinkType.ActivationLayer: link = new ActivationLayer(ChainData, String.Format("Activation Layer")); break; case LinkType.Convolution1DLayer: link = new Convolution1DLayer(ChainData, String.Format("1D Convolution Layer")); break; case LinkType.Convolution2DLayer: link = new Convolution2DLayer(ChainData, String.Format("2D Convolution Layer")); break; case LinkType.Convolution3DLayer: link = new Convolution3DLayer(ChainData, String.Format("3D Convolution Layer")); break; default: case LinkType.DenseLayer: link = new DenseLayer(ChainData, String.Format("Dense Layer")); break; case LinkType.DropoutLayer: link = new DropoutLayer(ChainData, String.Format("Dropout Layer")); break; case LinkType.FlattenLayer: link = new FlattenLayer(ChainData, String.Format("Flatten Layer")); break; case LinkType.ReshapeLayer: link = new ReshapeLayer(ChainData, String.Format("Reshape Layer")); break; case LinkType.MergeLayer: link = new MergeLayer(ChainData, String.Format("Merge Layer")); break; case LinkType.BatchNormalizationLayer: link = new BatchNormalizationLayer(ChainData, String.Format("Batch Normalization Layer")); break; case LinkType.LinearTransformationLayer: link = new LinearTransformationLayer(ChainData, String.Format("Linear Transformation")); break; } ChainData.ChainLinks.Insert(insertIndex, link); ValidateInputCompatibility(); refreshLinks(); } }
public async Task <bool> RequestMinecraftChain(AuthResponse <XuiDisplayClaims <XstsXui> > token, AsymmetricCipherKeyPair key) { var b = SubjectPublicKeyInfoFactory.CreateSubjectPublicKeyInfo(MinecraftKeyPair.Public).GetEncoded().EncodeBase64(); var body = new MCChainPostData() { IdentityPublicKey = b }; var client = GetClient(); //using (var client = new HttpClient()) { using (var r = new HttpRequestMessage(HttpMethod.Post, MinecraftAuthUrl)) { //r.Headers.Add("x-xbl-contract-version", "1"); r.Content = SetHttpContent(body, out var jsonData); r.Headers.Add("Authorization", $"XBL3.0 x={token.DisplayClaims.Xui[0].Uhs};{token.Token}"); r.Headers.Add("User-Agent", "MCPE/UWP"); r.Headers.Add("Client-Version", McpeProtocolInfo.ProtocolVersion.ToString()); //Sign(r, jsonData); try { using (var response = await client .SendAsync(r, HttpCompletionOption.ResponseContentRead) .ConfigureAwait(false)) { response.EnsureSuccessStatusCode(); var rawResponse = await response.Content.ReadAsStringAsync(); DecodedChain = new ChainData(); dynamic a = JObject.Parse(rawResponse); var chain = ((JArray)a.chain).Values <string>().ToArray(); DecodedChain.Chain = new CertificateData[chain.Length]; for (int i = 0; i < chain.Length; i++) { var element = chain[i]; try { DecodedChain.Chain[i] = JWT.Payload <CertificateData>(element); } catch (Exception ex) { Log.Error($"Could not parse chain element: {ex.ToString()}"); } } //DecodedChain = JsonConvert.DeserializeObject<ChainData>(rawResponse); MinecraftChain = Encoding.UTF8.GetBytes(rawResponse); // //Log.Debug($"Chain: {rawResponse}"); } } catch (Exception ex) { Log.Warn($"AHHH: {ex.ToString()}"); return(false); } } } // //Log.Debug($"Xbox login processed!"); return(true); }
/// <inheritdoc /> public Task <ChainedHeader> LoadAsync(ChainedHeader genesisHeader) { Task <ChainedHeader> task = Task.Run(() => { ChainedHeader tip = null; ChainData data = this.chainStore.GetChainData(0); if (data == null) { genesisHeader.SetChainStore(this.chainStore); return(genesisHeader); } Guard.Assert(data.Hash == genesisHeader.HashBlock); // can't swap networks int height = 0; while (true) { data = this.chainStore.GetChainData(height); if (data == null) { break; } tip = new ChainedHeader(data.Hash, data.Work, tip); if (tip.Height == 0) { tip.SetChainStore(this.chainStore); } if (height % 50_000 == 0) { if (this.signals != null) { this.signals.Publish(new FullNodeEvent() { Message = $"Loading chain at height {height}.", State = FullNodeState.Initializing.ToString() }); } this.logger.LogInformation($"Loading chain at height {height}."); } height++; } if (tip == null) { genesisHeader.SetChainStore(this.chainStore); tip = genesisHeader; } else { // Confirm that the chain tip exists in the headers table. this.chainStore.GetHeader(tip, tip.HashBlock); } this.locator = tip.GetLocator(); return(tip); }); return(task); }