public override void UpdateSearchState(CellSearchData searchData) { if (searchData.state != this.searchData.state) { nextState = searchData.state; changeFlag = true; } this.searchData = searchData; RefreshData(); }
public override void UpdateSearchState(CellSearchData searchData) { this.searchData = searchData; switch (searchData.state) { case SearchState.Idle: effect.Stop(); break; case SearchState.Opened: effect.Play(); break; case SearchState.Closed: break; } }
public MetaSearchOperation(ICellObj target, CellSearchData lastData, CellSearchData nextData) { this.target = target; this.lastData = lastData; this.nextData = nextData; }