private static void DownloadAll() { var downloader = new Action <float>[] { (p) => Download(typeof(MasterDataItem), p, m => ItemEditor.Load(m.Item), false), (p) => Download(typeof(MasterDataCell), p, m => CellEditor.Load(m.Cell), false), (p) => Download(typeof(MasterDataCellEvent), p, m => CellEventEditor.Load(m.CellEvent), false), (p) => Download(typeof(MasterDataLevelUpCost), p, m => LevelUpCostEditor.Load(m.LevelUpCost), false), (p) => Download(typeof(MasterDataHousingLevelParameter), p, m => HousingLevelParameterEditor.Load(m.HousingLevelParameter), false), (p) => Download(typeof(MasterDataFacilityLevelParameter), p, m => FacilityLevelParameterEditor.Load(m.FacilityLevelParameter), false), (p) => Download(typeof(MasterDataRoadLevelParameter), p, m => RoadLevelParameterEditor.Load(m.RoadLevelParameter), false), (p) => Download(typeof(MasterDataUnlockCellEvent), p, m => UnlockCellEventEditor.Load(m.UnlockCellEvent), false), (p) => Download(typeof(MasterDataCellBundle), p, m => CellBundleEditor.Load(m.CellBundle), false), (p) => Download(typeof(MasterDataUnlockCellBundle), p, m => UnlockCellBundleEditor.Load(m.UnlockCellBundle), false), }; for (var i = 0; i < downloader.Length; i++) { var progress = (float)i / downloader.Length; downloader[i](progress); } EditorUtility.ClearProgressBar(); }
private static void DownloadCell() { Download(typeof(MasterDataCell), 1.0f, m => CellEditor.Load(m.Cell)); }