/// <summary> /// 初始化必备条件 /// </summary> /// <param name="cellNumber"> 单元格的个数</param> /// <param name="direct"> 1 表示 竖直 2 表示横向</param> /// <param name="tmpObj"></param> public void InitialChild(int cellNumber, int tmpDirect, Object tmpObj, CellChangeData cellDelegate) { genScollerHelp = gameObject.GetComponent <GenScollerHelper>() == null?gameObject.AddComponent <GenScollerHelper>() : gameObject.GetComponent <GenScollerHelper>(); genScollerHelp.InitialChild(cellNumber, tmpDirect, tmpObj); IsPlayingAnimal = genScollerHelp.IsPlayingAnimal; cellToatalCount = cellNumber; InitialScoller(cellDelegate); Initial(); }
/// <summary> /// /// </summary> /// <param name="cellDelegate"></param> public void InitialScoller(CellChangeData cellDelegate) { cellChanger = cellDelegate; }