void Start() { _baseDistance = _distanceNode.localPosition.z; _baseOffset = _offsetNode.localPosition.z; _baseMotion = _motionNode.rotationAmount; _distance = new CdsTween(0, 4); _shakePosition = _shakeNode.positionAmount; _shakeRotation = _shakeNode.rotationAmount; _shakeNode.positionAmount = 0; _shakeNode.rotationAmount = 0; }