private void UpdatePhase2() { if (roarHatchlingsTimer > roarHatchlingsCooldown && globalTimer > globalCooldown) { roarHatchlingsTimer = Random.Range(0.0f, 10.0f); attacking = true; animator.SetTrigger("RoarHatchlings"); audioPlayer.clip = roarSound; audioPlayer.Play(); Invoke("ResetAttack", roarHatchlingsClip.length); } else if (breathTimer > breathCooldown && globalTimer > globalCooldown) { playerHit = true; breathTimer = Random.Range(0.0f, 5.0f); CavePlatformController platform = GetClosestPlatformToPlayer(); if (platform != null) { attacking = true; audioPlayer.clip = breathSound; audioPlayer.PlayDelayed(1.0f); if (platform.GetCaveSide() == CaveSide.Left || (platform.GetCaveSide() == CaveSide.Middle && Random.Range(0, 2) == 0)) { animator.SetTrigger("BreathLeft"); Invoke("ResetAttack", breathLeftClip.length / breathSpeedMultiplier); } else { animator.SetTrigger("BreathRight"); Invoke("ResetAttack", breathRightClip.length / breathSpeedMultiplier); } } } else if (roarRocksTimer > roarRocksCooldown && globalTimer > globalCooldown) { roarRocksTimer = Random.Range(0.0f, 2.5f); attacking = true; animator.SetTrigger("RoarRocks"); audioPlayer.clip = roarSound; audioPlayer.Play(); Invoke("ResetAttack", roarBouldersClip.length); } else if (smashTimer > smashCooldown && globalTimer > globalCooldown) { SmashAttack(false); } else { TurnTowardsPlayer(60.0f); } }