public void Read(StreamHandler Reader) { TargetGuid = Reader.ReadGuid(); MissCondition = (CastMissReason)Reader.ReadByte(); if (MissCondition == CastMissReason.Reflect) { ReflectResult = Reader.ReadByte(); } }
public MissedTarget(WorldObject target, CastMissReason reason) { Target = target; Reason = reason; }
public void Read(StreamHandler Reader) { TargetGuid = Reader.ReadGuid(); MissCondition = (CastMissReason)Reader.ReadByte(); if (MissCondition == CastMissReason.Reflect) ReflectResult = Reader.ReadByte(); }
public MissedTarget(WorldObject target, CastMissReason reason) { this.Target = target; this.Reason = reason; }