internal MemoryHandler(GameBoy gameboy) { this.gameboy = gameboy; this.memory = (Memory)gameboy.Memory; this.cartridge = (Cartridge.Cartridge)gameboy.Cartridge; this.cpu = (CPU)gameboy.CPU; this.display = (Display)gameboy.Display; this.apu = (APU)gameboy.APU; }
public RomOnly(Cartridge.Cartridge cartridge) { this.cartridge = cartridge; }