private bool JudgeCanDrag(CartoonLongRotateView view_, ENUM_ITEM_DIRECTION neighbour_dir) { Vector3[] fourCornersArray = new Vector3[4]; view_.m_rect.GetWorldCorners(fourCornersArray); //Vector2[] fourScreenCornersArray = new Vector2[4]; //for (int i = 0; i < fourCornersArray.Length; ++i) //{ // fourScreenCornersArray[i] = m_cam.WorldToScreenPoint(fourCornersArray[i]); //} switch (neighbour_dir) { case ENUM_ITEM_DIRECTION.E_UP: case ENUM_ITEM_DIRECTION.E_DOWN: { return(JudgeOverflow(fourCornersArray, m_play_rect_4_corners, ENUM_JUDGE_TYPE.E_Y)); } case ENUM_ITEM_DIRECTION.E_LEFT: case ENUM_ITEM_DIRECTION.E_RIGHT: { return(JudgeOverflow(fourCornersArray, m_play_rect_4_corners, ENUM_JUDGE_TYPE.E_X)); } default: return(false); } }
private void Dragging(CartoonLongRotateView view_, CartoonRotate model_) { int exchanged_index = -1; switch (view_.m_dir) { case ENUM_ITEM_DIRECTION.E_LEFT: exchanged_index = CartoonUtil.GetLeftIndex(view_.Item_index, model_.m_width_unit, this.anchor_w_size, this.anchor_h_size); break; case ENUM_ITEM_DIRECTION.E_UP: exchanged_index = CartoonUtil.GetUpIndex(view_.Item_index, model_.m_width_unit, this.anchor_w_size, this.anchor_h_size); break; case ENUM_ITEM_DIRECTION.E_RIGHT: exchanged_index = CartoonUtil.GetRightIndex(view_.Item_index, model_.m_width_unit, this.anchor_w_size, this.anchor_h_size); break; case ENUM_ITEM_DIRECTION.E_DOWN: exchanged_index = CartoonUtil.GetDownIndex(view_.Item_index, model_.m_width_unit, this.anchor_w_size, this.anchor_h_size); break; } if (-1 == exchanged_index) { return; } if (false == this.CanBeExchanged(exchanged_index)) { return; } AnchorPos exchanged = this.m_anchor_positions[exchanged_index]; int exchanged_id = exchanged.cur_ocuppied_cartoon_item_id; CartoonFixedView exchange_view = m_cartoon_views[exchanged_id]; CartoonFixed exchange_item = m_cartoon.m_cartoon_items[exchanged_id]; //我的钉子点不动,尾巴被替换 int my_tail_index = view_.Tail_index; int my_id = model_.m_item_id; //来我的位置 this.ChangeAnchorPos(exchange_view, exchange_item, my_tail_index, m_anchor_positions[my_tail_index].m_pos); //目的地记录换成我 m_anchor_positions[exchanged_index].cur_ocuppied_cartoon_item_id = my_id; //我的anchor记录换成目的地的 view_.Tail_index = exchanged_index; }
//private bool CanDrag(CartoonLongRotateView view_, CartoonRotate model_, ENUM_ROTATE_DIR r_dir_) //{ // switch (view_.m_dir) // { // case ENUM_ITEM_DIRECTION.E_LEFT: // { // switch (r_dir_) // { // case ENUM_ROTATE_DIR.E_CLOCKWISE: // { // //up // return JudgeCanDrag(view_.Item_index, model_.m_width_unit, ENUM_ITEM_DIRECTION.E_UP); // } // case ENUM_ROTATE_DIR.E_ANTI_CLOCKWISE: // { // //down // return JudgeCanDrag(view_.Item_index, model_.m_width_unit, ENUM_ITEM_DIRECTION.E_DOWN); // } // } // } // break; // case ENUM_ITEM_DIRECTION.E_UP: // { // switch (r_dir_) // { // case ENUM_ROTATE_DIR.E_CLOCKWISE: // { // //right // return JudgeCanDrag(view_.Item_index, model_.m_width_unit, ENUM_ITEM_DIRECTION.E_RIGHT); // } // case ENUM_ROTATE_DIR.E_ANTI_CLOCKWISE: // { // //left // return JudgeCanDrag(view_.Item_index, model_.m_width_unit, ENUM_ITEM_DIRECTION.E_LEFT); // } // } // } // break; // case ENUM_ITEM_DIRECTION.E_RIGHT: // { // switch (r_dir_) // { // case ENUM_ROTATE_DIR.E_CLOCKWISE: // { // //down // return JudgeCanDrag(view_.Item_index, model_.m_width_unit, ENUM_ITEM_DIRECTION.E_DOWN); // } // case ENUM_ROTATE_DIR.E_ANTI_CLOCKWISE: // { // //up // return JudgeCanDrag(view_.Item_index, model_.m_width_unit, ENUM_ITEM_DIRECTION.E_UP); // } // } // } // break; // case ENUM_ITEM_DIRECTION.E_DOWN: // { // switch (r_dir_) // { // case ENUM_ROTATE_DIR.E_CLOCKWISE: // { // //left // return JudgeCanDrag(view_.Item_index, model_.m_width_unit, ENUM_ITEM_DIRECTION.E_LEFT); // } // case ENUM_ROTATE_DIR.E_ANTI_CLOCKWISE: // { // //right // return JudgeCanDrag(view_.Item_index, model_.m_width_unit, ENUM_ITEM_DIRECTION.E_RIGHT); // } // } // } // break; // } // return false; //} private bool CanDrag(CartoonLongRotateView view_, CartoonRotate model_, ENUM_ROTATE_DIR r_dir_) { switch (view_.m_dir) { case ENUM_ITEM_DIRECTION.E_LEFT: { switch (r_dir_) { case ENUM_ROTATE_DIR.E_CLOCKWISE: { //up return(JudgeCanDrag(view_, ENUM_ITEM_DIRECTION.E_UP)); } case ENUM_ROTATE_DIR.E_ANTI_CLOCKWISE: { //down return(JudgeCanDrag(view_, ENUM_ITEM_DIRECTION.E_DOWN)); } } } break; case ENUM_ITEM_DIRECTION.E_UP: { switch (r_dir_) { case ENUM_ROTATE_DIR.E_CLOCKWISE: { //right return(JudgeCanDrag(view_, ENUM_ITEM_DIRECTION.E_RIGHT)); } case ENUM_ROTATE_DIR.E_ANTI_CLOCKWISE: { //left return(JudgeCanDrag(view_, ENUM_ITEM_DIRECTION.E_LEFT)); } } } break; case ENUM_ITEM_DIRECTION.E_RIGHT: { switch (r_dir_) { case ENUM_ROTATE_DIR.E_CLOCKWISE: { //down return(JudgeCanDrag(view_, ENUM_ITEM_DIRECTION.E_DOWN)); } case ENUM_ROTATE_DIR.E_ANTI_CLOCKWISE: { //up return(JudgeCanDrag(view_, ENUM_ITEM_DIRECTION.E_UP)); } } } break; case ENUM_ITEM_DIRECTION.E_DOWN: { switch (r_dir_) { case ENUM_ROTATE_DIR.E_CLOCKWISE: { //left return(JudgeCanDrag(view_, ENUM_ITEM_DIRECTION.E_LEFT)); } case ENUM_ROTATE_DIR.E_ANTI_CLOCKWISE: { //right return(JudgeCanDrag(view_, ENUM_ITEM_DIRECTION.E_RIGHT)); } } } break; } return(false); }