public void Update() { NewGamePanel.SetActive(menuState == MenuStates.NewGame || menuState == MenuStates.ConfirmNewGame); LoadGamePanel.SetActive(menuState == MenuStates.LoadGame); ConfirmNewGamePanel.SetActive(menuState == MenuStates.ConfirmNewGame); ConfirmNewGamePanelCharacterDescription.text = (CharacterNameField.text + ", " + Sexes[CharacterSexField.value] + " " + career.ToString()).ToUpper(); ExitConfirm.SetActive(menuState == MenuStates.ExitConfirm); if (menuState == MenuStates.NewGame) { NewGamePanelUpdate(); } currentName = CharacterNameField.text; if (currentName != lastName) { saveExists = GameManager.SaveAlreadyExists(currentName); SaveExistsWarning.SetActive(saveExists); lastName = currentName; } }