コード例 #1
0
        public void Encode_WhiteOneCard_ReturnsMatrixWithOne()
        {
            // arrange
            var deckMatrixProvider = new FakeGameProvider
            {
                Colors = new List <Color> {
                    Color.Yellow, Color.White
                },
                Ranks = new List <Rank> {
                    Rank.One, Rank.Two, Rank.Three
                }
            };

            List <Card> list = new List <Card> {
                new Card(Rank.One, Color.White)
            };

            CardsToMatrixConverter converter = new CardsToMatrixConverter(deckMatrixProvider);

            // act
            Matrix result = converter.Encode(list);


            Matrix expected = deckMatrixProvider.CreateEmptyMatrix();

            expected[new Card(Color.White, Rank.One)] = 1;

            TestHelper.AreMatrixEqual(expected, result, deckMatrixProvider);
        }
コード例 #2
0
        public void Encode_TwoRedFourCard_ReturnsMatrixWithZerosAndTwo()
        {
            // arrange
            var deckMatrixProvider = new FakeGameProvider()
            {
                Colors = new List <Color>()
                {
                    Color.Yellow, Color.Red
                },
                Ranks = new List <Rank>()
                {
                    Rank.One, Rank.Two, Rank.Three, Rank.Four
                },
            };

            List <Card> list = new List <Card>
            {
                new Card(Rank.Four, Color.Red),
                new Card(Rank.Four, Color.Red),
            };

            CardsToMatrixConverter converter = new CardsToMatrixConverter(deckMatrixProvider);

            // act
            Matrix result = converter.Encode(list);

            // assert
            Matrix expected = deckMatrixProvider.CreateEmptyMatrix();

            expected[new Card(Rank.Four, Color.Red)] = 2;

            TestHelper.AreMatrixEqual(expected, result, deckMatrixProvider);
        }
コード例 #3
0
        public void Encode_ZeroCards_ReturnsZeroMatrix()
        {
            var deckMatrixProvider = new FakeGameProvider
            {
                Colors = new List <Color> {
                    Color.Blue, Color.Green, Color.Red
                },
                Ranks = new List <Rank> {
                    Rank.One, Rank.Two, Rank.Three,
                }
            };

            Matrix emptyMatrix = deckMatrixProvider.CreateEmptyMatrix();

            CardsToMatrixConverter converter = new CardsToMatrixConverter(deckMatrixProvider);

            Matrix result = converter.Encode(new List <Card>());

            TestHelper.AreMatrixEqual(emptyMatrix, result, deckMatrixProvider);
        }