private void DrawPlayerProjectCards(List <Card> cards) { if (cards.Count > 0) { gameObjects.Add(CardsGenerator.DrawBuildProjectCard(cards[0], D.PositionProjectCard1)); } if (cards.Count > 1) { gameObjects.Add(CardsGenerator.DrawBuildProjectCard(cards[1], D.PositionProjectCard2)); } if (cards.Count > 2) { gameObjects.Add(CardsGenerator.DrawBuildProjectCard(cards[2], D.PositionProjectCard3)); } }