public override void Draw(TimeSpan elapsedTime) { game.DrawFrame(elapsedTime); if (!this.splashScreenReplaced) { this.splashScreenReplaced = true; this.SetTheme(Android.Resource.Style.ThemeNoTitleBarFullScreen); this.FindViewById(Resource.Id.root).Visibility = ViewStates.Visible; } }
public override void Draw(TimeSpan gameTime)//TargetBase render) { //Render game.DrawFrame(gameTime); }
public override void Draw(TimeSpan gameTime) { game.DrawFrame(gameTime); }
public override void Draw(TimeSpan elapsedTime) { game.DrawFrame(elapsedTime); }