void CreateListCardRecharge() { List <List <RechargeModel> > listGroupProvider = groupCardSameProvider(); foreach (List <RechargeModel> models in listGroupProvider) { CardRechargeView.Create(models, tableCard.transform); } tableCard.Reposition(); }
public static CardRechargeView Create(List <RechargeModel> models, Transform parent) { GameObject obj = (GameObject)GameObject.Instantiate(Resources.Load("Prefabs/HeaderMenu/Recharge/CardRechargeView")); obj.transform.parent = parent; obj.transform.localPosition = Vector3.zero; obj.transform.localScale = Vector3.one; CardRechargeView card = obj.GetComponent <CardRechargeView>(); card.SetData(models); return(card); }