/// <summary> /// 墓地区的释放事件 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> public static void card_Drop_Graveyard(object sender, DragEventArgs e) { CardOperate.card_Drop_Graveyard(sender, e); }
/// <summary> /// 墓地区的释放事件 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> public static void card_Drop_Graveyard(object sender, DragEventArgs e) { CardOperate.card_Drop_Graveyard(sender, e); }