private void RecvNotifyDraw(byte[] args) { int gId = MsgParse.PopInt(ref args); if (gId != RoomManager.Instance.rData.gId.Value) { return; } byte rank = MsgParse.PopByte(ref args); byte suit = MsgParse.PopByte(ref args); int pId = MsgParse.PopInt(ref args); int localRank = CardManager.CardConvert2C(suit, rank); var player = RoomManager.Instance.rData.GetPlayer(pId); if (player != null) { if (player.handCardsData.Count == 0) { player.state = EPlayerState.Deal; } player.handCardsData.Add(localRank); } Log.Debug("给id={2},{0}发牌数据,本地序号={1},牌个数={3}", player.name, localRank, pId, player.handCardsData.Count); }