public override void OnClick(CardIstance inst) { currentCard.Set(inst); Settings.gameManager.SetState(holdingCard); onCurrentCardSelected.Raise(); }
public override void OnClick(CardIstance inst) { }
public override void OnHighLigth(CardIstance inst) { }
public abstract void OnHighLigth(CardIstance inst);
public abstract void OnClick(CardIstance inst);