public CardHandler.HandValue EvaluateHeight() { List <Card> heightCards = m_heightCards.Select(cui => cui.m_card).ToList(); CardHandler.HandValue heightValue = CardHandler.EvaluateCards(heightCards); //Debug.Log( "Height type " + heightValue.m_type + " Value " + heightValue.m_highCard ); return(heightValue); }
public CardHandler.HandValue EvaluatePower() { List <Card> powerCards = m_powerCards.Select(cui => cui.m_card).ToList(); CardHandler.HandValue powerValue = CardHandler.EvaluateCards(powerCards); //Debug.Log( "Power type " + powerValue.m_type + " Value " + powerValue.m_highCard ); return(powerValue); }
public CardHandler.HandValue EvaluateDirection() { List <Card> directionCards = m_directionCards.Select(cui => cui.m_card).ToList(); CardHandler.HandValue dirValue = CardHandler.EvaluateCards(directionCards); //Debug.Log( "Direction type " + dirValue.m_type + " Value " + dirValue.m_highCard ); return(dirValue); }