コード例 #1
0
        public override void ExitState(StateController controller)
        {
            CardGameObject card     = controller.GetComponent <CardGameObject>();
            SpriteRenderer renderer = controller.GetComponent <SpriteRenderer>();

            renderer.sprite = card.GetCardData().Image;
        }
コード例 #2
0
        public override void ExitState(StateController controller)
        {
            CardGameObject card     = controller.GetComponent <CardGameObject>();
            SpriteRenderer renderer = controller.GetComponent <SpriteRenderer>();

            renderer.sprite = card.GetCardData().Image;
            controller.gameObject.AddComponent <SuitedDescendingDropReceiver>();
        }
コード例 #3
0
    public bool CheckDrop(CardGameObject sendingCard)
    {
        PlayingCard card = sendingCard.GetCardData();

        if (card.Value == 13 && transform.childCount == 0)
        {
            return(true);
        }
        return(false);
    }
コード例 #4
0
 public bool CheckDrop(CardGameObject sendingCard)
 {
     if (sendingCard.transform.childCount == 0)
     {
         PlayingCard card = sendingCard.GetCardData();
         if (card.Value == 1 && PileSuit == char.MinValue)
         {
             PileSuit = card.Suit;
         }
         if (PileSuit == card.Suit && card.Value == currentValue + 1)
         {
             return(true);
         }
     }
     return(false);
 }
コード例 #5
0
    public bool CheckDrop(CardGameObject sendingCard)
    {
        PlayingCard card = sendingCard.GetCardData();
        PlayingCard CardData = this.GetComponent <CardGameObject>().GetCardData();
        bool        thisRed = false, thatRed = false;

        if (CardData.Suit == 'D' || CardData.Suit == 'H')
        {
            thisRed = true;
        }
        if (card.Suit == 'D' || card.Suit == 'H')
        {
            thatRed = true;
        }
        if (thisRed != thatRed)
        {
            if (CardData.Value - 1 == card.Value)
            {
                Destroy(this);
                return(true);
            }
        }
        return(false);
    }