コード例 #1
0
    public void LoadExample()
    {
        CardDataCollection dc = CardDataCollection.LoadFromResources("Tactics");

        for (int i = 0; i < dc.data.Length; i++)
        {
            currentCard = dc.data[i];
            AddCardToList();
        }
        ToggleUIInteraction(false);
    }
コード例 #2
0
ファイル: UIManager.cs プロジェクト: johntang27/Sanguosha
    private void Start()
    {
        CardDataCollection basicData = CardDataCollection.LoadFromResources("Basics");

        basicCards = basicData.data;

        CardDataCollection tacticData = CardDataCollection.LoadFromResources("Tactics");

        tacticCards = tacticData.data;

        CardDataCollection dtData = CardDataCollection.LoadFromResources("DelayTactics");

        delayTacticCards = dtData.data;

        CardDataCollection wData = CardDataCollection.LoadFromResources("Weapons");

        weaponCards = wData.data;

        CardDataCollection aData = CardDataCollection.LoadFromResources("Armors");

        armorCards = aData.data;

        CardDataCollection mData = CardDataCollection.LoadFromResources("Mounts");

        mountCards = mData.data;

        CardDataCollection tData = CardDataCollection.LoadFromResources("Treasures");

        treasureCards = tData.data;

        CardDataCollection hrData = CardDataCollection.LoadFromResources("heroes_red");

        heroes_redCards = hrData.data;

        CardDataCollection hgData = CardDataCollection.LoadFromResources("heroes_green");

        heroes_greenCards = hgData.data;

        CardDataCollection hbData = CardDataCollection.LoadFromResources("heroes_blue");

        heroes_blueCards = hbData.data;

        CardDataCollection hcData = CardDataCollection.LoadFromResources("heroes_colorless");

        heroes_ColorlessCards = hcData.data;

        CardDataCollection hgodData = CardDataCollection.LoadFromResources("heroes_god");

        heroes_GodCards = hgodData.data;

        versionLabel.text = "Version: " + version;
    }