private void InitCardBacks() { int cardBackId = GameState.Get().GetFriendlySidePlayer().GetCardBackId(); int opponentCardBackID = GameState.Get().GetOpposingSidePlayer().GetCardBackId(); CardBackManager.Get().SetGameCardBackIDs(cardBackId, opponentCardBackID); }
public void SetEffect() { if (this.m_CardBackManager == null) { this.m_CardBackManager = CardBackManager.Get(); if (this.m_CardBackManager == null) { Debug.LogError("Failed to get CardBackManager!"); base.enabled = false; return; } } bool friendlySide = true; Entity entity = this.m_Actor.GetEntity(); if (entity != null) { Player controller = entity.GetController(); if ((controller != null) && (controller.GetSide() == Player.Side.OPPOSING)) { friendlySide = false; } } this.m_CardBackManager.UpdateDragEffect(base.gameObject, friendlySide); CardBack cardBack = this.m_CardBackManager.GetCardBack(this.m_Actor); if (cardBack != null) { this.m_Min = cardBack.m_EffectMinVelocity; this.m_Max = cardBack.m_EffectMaxVelocity; } }
public void SetCardBack(bool friendlySide) { if (this.m_CardBackManager == null) { this.m_CardBackManager = CardBackManager.Get(); } this.m_CardBackManager.UpdateCardBack(base.gameObject, friendlySide); }
private void Start() { this.m_CardBackManager = CardBackManager.Get(); if (this.m_CardBackManager == null) { Debug.LogError("Failed to get CardBackManager!"); base.enabled = false; } this.UpdateDeckCardBacks(); }
private void OnCreateGame(GameState.CreateGamePhase phase, object userData) { if (phase == GameState.CreateGamePhase.CREATING) { this.InitCardBacks(); base.StartCoroutine(this.NotifyPlayersOfBoardLoad()); } else if (phase == GameState.CreateGamePhase.CREATED) { CardBackManager.Get().UpdateAllCardBacks(); } }
public void UpdateVisual(bool isOverDeck) { Actor activeActor = this.m_activeActor; SpellType nONE = SpellType.NONE; if (this.m_visualType == CollectionManagerDisplay.ViewMode.CARDS) { if ((isOverDeck && (this.m_entityDef != null)) && !this.m_entityDef.IsHero()) { this.m_activeActor = this.m_deckTile; nONE = SpellType.SUMMON_IN; } else { this.m_activeActor = this.m_cardActor; nONE = SpellType.DEATHREVERSE; } } else { this.m_activeActor = this.m_cardActor; nONE = SpellType.DEATHREVERSE; } if (activeActor != this.m_activeActor) { if (activeActor != null) { activeActor.Hide(); activeActor.gameObject.SetActive(false); } if (this.m_activeActor != null) { this.m_activeActor.gameObject.SetActive(true); this.m_activeActor.Show(); if ((this.m_visualType == CollectionManagerDisplay.ViewMode.CARD_BACKS) && (this.m_currentCardBack != null)) { CardBackManager.Get().UpdateCardBack(this.m_activeActor, this.m_currentCardBack); } Spell spell = this.m_activeActor.GetSpell(nONE); if (spell != null) { spell.ActivateState(SpellStateType.BIRTH); } if ((this.m_entityDef != null) && this.m_entityDef.IsHero()) { CollectionHeroSkin component = this.m_activeActor.gameObject.GetComponent <CollectionHeroSkin>(); component.SetClass(this.m_entityDef.GetClass()); component.ShowSocketFX(); } } } }
protected override void OnDataSet(bool updateVisuals) { if (updateVisuals) { string headline = GameStrings.Get("GLOBAL_REWARD_CARD_BACK_HEADLINE"); base.SetRewardText(headline, string.Empty, string.Empty); CardBackRewardData data = base.Data as CardBackRewardData; if (data == null) { Debug.LogWarning(string.Format("CardBackReward.OnDataSet() - Data {0} is not CardBackRewardData", base.Data)); } else { base.SetReady(false); CardBackManager.Get().LoadCardBackByIndex(data.CardBackID, new CardBackManager.LoadCardBackData.LoadCardBackCallback(this.OnFrontCardBackLoaded), true, "Card_Hidden"); CardBackManager.Get().LoadCardBackByIndex(data.CardBackID, new CardBackManager.LoadCardBackData.LoadCardBackCallback(this.OnBackCardBackLoaded), true, "Card_Hidden"); } } }
private void UpdateEchoTexture() { if (this.m_CardBackManager == null) { this.m_CardBackManager = CardBackManager.Get(); if (this.m_CardBackManager == null) { Debug.LogError("CardBackSummonIn failed to get CardBackManager!"); base.enabled = false; } } if (this.m_Actor == null) { this.m_Actor = SceneUtils.FindComponentInParents <Actor>(base.gameObject); if (this.m_Actor == null) { Debug.LogError("CardBackSummonIn failed to get Actor!"); } } Texture mainTexture = base.GetComponent <Renderer>().material.mainTexture; if (this.m_CardBackManager.IsActorFriendly(this.m_Actor)) { CardBack friendlyCardBack = this.m_CardBackManager.GetFriendlyCardBack(); if (friendlyCardBack != null) { mainTexture = friendlyCardBack.m_HiddenCardEchoTexture; } } else { CardBack opponentCardBack = this.m_CardBackManager.GetOpponentCardBack(); if (opponentCardBack != null) { mainTexture = opponentCardBack.m_HiddenCardEchoTexture; } } if (mainTexture != null) { base.GetComponent <Renderer>().material.mainTexture = mainTexture; } }
public void SetClass(TAG_CLASS classTag) { int count = CardBackManager.Get().GetCardBacksOwned().Count; int num2 = CollectionManager.Get().GetBestHeroesIOwn(classTag).Count; this.SetCardBacksEnabled(count > 1); this.SetHeroSkinsEnabled(num2 > 1); int index = this.GetIndex(classTag); for (int i = 0; i < this.m_classTags.Length; i++) { TAG_CLASS?nullable = null; this.m_classButtons[i].SetClass(nullable, this.m_inactiveMaterial); this.m_classButtons[i].SetNewCardCount(0); } this.m_classButtons[0].SetClass(new TAG_CLASS?(classTag), this.m_classMaterials[index]); this.m_classButtons[0].SetNewCardCount(CollectionManagerDisplay.Get().m_pageManager.GetNumNewCardsForClass(classTag)); this.m_classButtons[1].SetClass(0, this.m_classMaterials[this.m_neutralIndex]); this.m_classButtons[1].SetNewCardCount(CollectionManagerDisplay.Get().m_pageManager.GetNumNewCardsForClass(TAG_CLASS.INVALID)); }
protected override void ShowReward(bool updateCacheValues) { CardBackRewardData data = base.Data as CardBackRewardData; if (data == null) { Debug.LogWarning(string.Format("CardBackReward.ShowReward() - Data {0} is not CardBackRewardData", base.Data)); } else { if (!data.IsDummyReward && updateCacheValues) { CardBackManager.Get().AddNewCardBack(data.CardBackID); } base.m_root.SetActive(true); this.m_cardbackBone.transform.localEulerAngles = new Vector3(0f, 0f, 180f); object[] args = new object[] { "amount", new Vector3(0f, 0f, 540f), "time", 1.5f, "easeType", iTween.EaseType.easeOutElastic, "space", Space.Self }; Hashtable hashtable = iTween.Hash(args); iTween.RotateAdd(this.m_cardbackBone.gameObject, hashtable); } }
private void Start() { if ((SceneMgr.Get() == null) || (SceneMgr.Get().GetMode() != SceneMgr.Mode.GAMEPLAY)) { base.enabled = false; } else { this.m_LastPosition = base.transform.position; if (this.m_CardBackManager == null) { this.m_CardBackManager = CardBackManager.Get(); if (this.m_CardBackManager == null) { Debug.LogError("Failed to get CardBackManager!"); base.enabled = false; } } this.SetEffect(); } }
public void LoadCardBack(CardBackRewardData cardbackData, GameLayer layer = 0x13) { this.m_layer = layer; this.m_CardBackID = cardbackData.CardBackID; CardBackManager.Get().LoadCardBackByIndex(this.m_CardBackID, new CardBackManager.LoadCardBackData.LoadCardBackCallback(this.OnCardBackLoaded), "Card_Hidden"); }
private void Awake() { s_instance = this; this.InitCardBackData(); ApplicationMgr.Get().WillReset += new System.Action(this.WillReset); }
private void ShowReward(UIEvent e) { if (TavernBrawlManager.Get().CurrentMission() != null) { RewardType rewardType = TavernBrawlManager.Get().CurrentMission().rewardType; if (rewardType != RewardType.REWARD_BOOSTER_PACKS) { if (rewardType != RewardType.REWARD_CARD_BACK) { object[] objArray4 = new object[] { TavernBrawlManager.Get().CurrentMission().rewardType }; UnityEngine.Debug.LogErrorFormat("Tavern Brawl reward type currently not supported! Add type {0} to TaverBrawlDisplay.ShowReward().", objArray4); return; } if (this.m_rewardObject == null) { int cardBackIdx = (int)TavernBrawlManager.Get().CurrentMission().RewardData1; CardBackManager.LoadCardBackData data = CardBackManager.Get().LoadCardBackByIndex(cardBackIdx, false, "Card_Hidden"); if (data == null) { object[] objArray3 = new object[] { cardBackIdx }; UnityEngine.Debug.LogErrorFormat("TavernBrawlDisplay.ShowReward() - Could not load cardback ID {0}!", objArray3); return; } this.m_rewardObject = data.m_GameObject; GameUtils.SetParent(this.m_rewardObject, this.m_rewardContainer, false); this.m_rewardObject.transform.localScale = (Vector3)(Vector3.one * 5.92f); } } else if (this.m_rewardObject == null) { int id = (int)TavernBrawlManager.Get().CurrentMission().RewardData1; DbfRecord record = GameDbf.Booster.GetRecord(id); if (record == null) { object[] objArray1 = new object[] { id }; UnityEngine.Debug.LogErrorFormat("TavernBrawlDisplay.ShowReward() - no record found for booster {0}!", objArray1); return; } string assetName = record.GetAssetName("PACK_OPENING_PREFAB"); if (string.IsNullOrEmpty(assetName)) { object[] objArray2 = new object[] { id }; UnityEngine.Debug.LogErrorFormat("TavernBrawlDisplay.ShowReward() - no prefab found for booster {0}!", objArray2); return; } GameObject obj2 = AssetLoader.Get().LoadActor(assetName, false, false); if (obj2 == null) { UnityEngine.Debug.LogError(string.Format("TavernBrawlDisplay.ShowReward() - failed to load prefab {0} for booster {1}!", assetName, id)); return; } this.m_rewardObject = obj2; UnopenedPack component = obj2.GetComponent <UnopenedPack>(); if (component == null) { UnityEngine.Debug.LogError(string.Format("TavernBrawlDisplay.ShowReward() - No UnopenedPack script found on prefab {0} for booster {1}!", assetName, id)); return; } GameUtils.SetParent(this.m_rewardObject, this.m_rewardContainer, false); component.AddBooster(); } this.m_rewardsPreview.SetActive(true); iTween.Stop(this.m_rewardsPreview); object[] args = new object[] { "scale", this.m_rewardsScale, "time", 0.15f }; iTween.ScaleTo(this.m_rewardsPreview, iTween.Hash(args)); } }