public CarPlayer(CarManager manager, CarEntityManager entityManager) { manager_ = manager; entityManager_ = entityManager; stringStatuses_ = new string[] { "Editing", "Simulating", "Replaying" }; }
public IActionResult Index() { ApplicationUser user; user = _db.ApplicationUsers.Where(u => u.FirstName == "Mikael").SingleOrDefault(); //Car car; //car = _db.Cars.Where(u => u.Name == "Tesla MH").SingleOrDefault(); //===================== //UserCar e = new UserCar //{ // UserId = "e5cdfb21-1f14-4105-822b-5b9c8eb01989", // CarId = Guid.Parse("9272eb49-2c98-40bc-483b-08d8ab5d2606"), // Owner = true //}; //var userCarInDataBase = _db.UserCars.Where( // s => // s.UserId == "e5cdfb21-1f14-4105-822b-5b9c8eb01989" && // s.CarId == Guid.Parse("9272eb49-2c98-40bc-483b-08d8ab5d2606")); //if (userCarInDataBase == null) //{ //_db.UserCars.Add(e); //} //===================== //user.UsersCars.Add(car); //var carEntityManager = new CarEntityManager(_db); var car = CarEntityManager.Create(_db).GetByName("Tesla MH"); //user.UsersCars.Add(new UserCar() { UserId = user.Id, CarId = car.Id }); user.UsersCars.Add(new UserCar() { ApplicationUser = user, Car = car, Owner = true }); _db.SaveChanges(); return(View()); }
protected void AssignBodyIds() { CarManager cnManager = CarManager.Instance; CarEntityManager entityManager = cnManager.EntityManager; GameObject[] normalObjects = getNormalObjects(); arrIdBodyNormalGameObjects_ = new uint[normalObjects.Length]; for (int i = 0; i < normalObjects.Length; i++) { GameObject go = normalObjects[i]; if (entityManager.IsGameObjectAnimated(go)) { uint idBody = entityManager.GetIdBodyFromGo(go); arrIdBodyNormalGameObjects_[i] = idBody; } else { arrIdBodyNormalGameObjects_[i] = uint.MaxValue; } } GameObject[] skinnedObjects = getSkinnedObjects(); arrIdBodySkinnedGameObjects_ = new uint[skinnedObjects.Length]; for (int i = 0; i < skinnedObjects.Length; i++) { GameObject go = skinnedObjects[i]; if (entityManager.IsGameObjectAnimated(go)) { uint idBody = entityManager.GetIdBodyFromGo(go); arrIdBodySkinnedGameObjects_[i] = idBody; } else { arrIdBodySkinnedGameObjects_[i] = uint.MaxValue; } } }
public CarSimulationDisplayer(CarEntityManager entityManager, CarPlayer simulationPlayer) { eManager_ = entityManager; simulationPlayer_ = simulationPlayer; }