// Use this for initialization void Start() { if (Instance != null) { return; } Instance = this; canvasGroup = GetComponent <CanvasGroup>(); mainCamera = Camera.main; }
// Use this for initialization void Start() { driveController = GetComponent <DriveController>(); carControlCanvas = WorldController.Instance.CarControlCanvas.GetComponent <CarControlCanvasController>(); driveController.car.RegisterOnOverDamageEffect(SetSomokeParticules); }