// Update is called once per frame void Update() { if (carBehaviour.IsCarOff()) { carBehaviour.StartCar(); } ////No movement if car is off //if (!carBehaviour.CheckLights()) //{ // shouldMove = false; // return; //} //if (Input.GetMouseButtonDown(0)) //{ // shouldMove = true; //} //if (Input.GetMouseButtonUp(0)) //{ // shouldMove = false; //} }