コード例 #1
0
        public static string DissasembleIl2CppMethod(MethodInfo method, UnitorModel module)
        {
            StringBuilder output = new StringBuilder();

            if (!method.VirtualAddress.HasValue)
            {
                return("");
            }
            X86DisassembleMode      mode         = module.AppModel.Image.Arch == "x64" ? X86DisassembleMode.Bit64 : X86DisassembleMode.Bit32;
            CapstoneX86Disassembler disassembler = CapstoneDisassembler.CreateX86Disassembler(mode);

            disassembler.EnableInstructionDetails = true;

            var asm = disassembler.Disassemble(method.GetMethodBody(), (long)method.VirtualAddress.Value.Start);

            foreach (X86Instruction ins in asm)
            {
                if (ShouldCheckInstruction(ins.Id))
                {
                    output.AppendLine(ins.Mnemonic + " " + ins.Operand + " " + GetTooltipFromInstruction(method, ins, module));
                }
                else
                {
                    output.AppendLine(ins.Mnemonic + " " + ins.Operand);
                }
            }
            disassembler.Dispose();
            return(output.ToString());
        }
コード例 #2
0
        public void TestDisassemble()
        {
            // Create X86 Disassembler.
            //
            // Creating the disassembler in a "using" statement ensures that resources get cleaned up automatically
            // when it is no longer needed.
            using (var disassembler = CapstoneDisassembler.CreateX86Disassembler(DisassembleMode.Bit32)) {
                Assert.IsNotNull(disassembler);

                // Enable Disassemble Details.
                //
                // Enables disassemble details, which are disabled by default, to provide more detailed information on
                // disassembled binary code.
                disassembler.EnableDetails = true;

                // Set Disassembler's Syntax.
                //
                // Make the disassembler generate instructions in Intel syntax.
                disassembler.Syntax = DisassembleSyntaxOptionValue.Intel;

                // Disassemble All Binary Code.
                //
                // ...
                var code         = new byte[] { 0x8d, 0x4c, 0x32, 0x08, 0x01, 0xd8, 0x81, 0xc6, 0x34, 0x12, 0x00, 0x00, 0x05, 0x23, 0x01, 0x00, 0x00, 0x36, 0x8b, 0x84, 0x91, 0x23, 0x01, 0x00, 0x00, 0x41, 0x8d, 0x84, 0x39, 0x89, 0x67, 0x00, 0x00, 0x8d, 0x87, 0x89, 0x67, 0x00, 0x00, 0xb4, 0xc6 };
                var instructions = disassembler.DisassembleAll(code);
                Assert.AreEqual(instructions.Length, 9);
            }
        }
コード例 #3
0
ファイル: FmtX86.cs プロジェクト: equinsu0cha/PEDoll-1
        public FmtX86(X86DisassembleMode mode)
        {
            disassembler = CapstoneDisassembler.CreateX86Disassembler(mode);
            disassembler.DisassembleSyntax = DisassembleSyntax.Intel;

            // Represent invalid instructions as "db 0x.."
            disassembler.EnableSkipDataMode          = true;
            disassembler.SkipDataInstructionMnemonic = "db";
        }
コード例 #4
0
        public void TestCreate()
        {
            var disassembler = CapstoneDisassembler.CreateX86Disassembler(DisassembleMode.Bit32);

            Assert.IsNotNull(disassembler);
            Assert.AreEqual(disassembler.Architecture, DisassembleArchitecture.X86);
            Assert.AreEqual(disassembler.EnableDetails, false);
            Assert.AreEqual(disassembler.Mode, DisassembleMode.Bit32);
            Assert.AreEqual(disassembler.Syntax, DisassembleSyntaxOptionValue.Default);
        }
コード例 #5
0
 private CapstoneX86Disassembler createCapstoneX86Eng(string mode)
 {
     if (mode == "32bit")
     {
         return(CapstoneDisassembler.CreateX86Disassembler(X86DisassembleMode.Bit32));
     }
     else if (mode == "64bit")
     {
         return(CapstoneDisassembler.CreateX86Disassembler(X86DisassembleMode.Bit64));
     }
     return(null);
 }
コード例 #6
0
        private static void RunTest(Byte[] code, Int64 address, Int32 mode)
        {
            using (var u = new Unicorn(Common.UC_ARCH_X86, mode))
                using (var disassembler = CapstoneDisassembler.CreateX86Disassembler(DisassembleMode.Bit32))
                {
                    Console.WriteLine("Unicorn version: {0}", u.Version());

                    // map 2MB of memory for this emulation
                    u.MemMap(address, 2 * 1024 * 1024, Common.UC_PROT_ALL);

                    // initialize machine registers
                    u.RegWrite(X86.UC_X86_REG_EAX, 0x1234);
                    u.RegWrite(X86.UC_X86_REG_ECX, 0x1234);
                    u.RegWrite(X86.UC_X86_REG_EDX, 0x7890);

                    // write machine code to be emulated to memory
                    u.MemWrite(address, code);

                    // initialize machine registers
                    u.RegWrite(X86.UC_X86_REG_ESP, Utils.Int64ToBytes(address + 0x200000));

                    // handle IN & OUT instruction
                    u.AddInHook(InHookCallback);
                    u.AddOutHook(OutHookCallback);

                    // tracing all instructions by having @begin > @end
                    u.AddCodeHook((uc, addr, size, userData) => CodeHookCallback(disassembler, uc, addr, size, userData), 1, 0);

                    // handle interrupt ourself
                    u.AddInterruptHook(InterruptHookCallback);

                    // handle SYSCALL
                    u.AddSyscallHook(SyscallHookCallback);

                    // intercept invalid memory events
                    u.AddEventMemHook(MemMapHookCallback, Common.UC_HOOK_MEM_READ_UNMAPPED | Common.UC_HOOK_MEM_WRITE_UNMAPPED);

                    Console.WriteLine(">>> Start tracing code");

                    // emulate machine code in infinite time
                    u.EmuStart(address, address + code.Length, 0u, 0u);

                    // print registers
                    var ecx = u.RegRead(X86.UC_X86_REG_ECX);
                    var edx = u.RegRead(X86.UC_X86_REG_EDX);
                    var eax = u.RegRead(X86.UC_X86_REG_EAX);
                    Console.WriteLine("[!] EAX = {0}", eax.ToString("X"));
                    Console.WriteLine("[!] ECX = {0}", ecx.ToString("X"));
                    Console.WriteLine("[!] EDX = {0}", edx.ToString("X"));

                    Console.WriteLine(">>> Emulation Done!");
                }
        }
コード例 #7
0
ファイル: BlockHandlerThread.cs プロジェクト: xn0px90/rgat
        /// <summary>
        /// Create a basic block processing worker
        /// </summary>
        /// <param name="binaryTarg">Binary target associated with the trace</param>
        /// <param name="runrecord">TraceRecord associated with the trace</param>
        /// <param name="remotePipeID">ID of the pipe receiving basic block data</param>
        public BlockHandlerThread(BinaryTarget binaryTarg, TraceRecord runrecord, uint?remotePipeID = null)
        {
            target        = binaryTarg;
            trace         = runrecord;
            bitWidth      = target.BitWidth;
            _remotePipeID = remotePipeID;

            //todo don't create in headless mode
            X86DisassembleMode disasMode = (bitWidth == 32) ? X86DisassembleMode.Bit32 : X86DisassembleMode.Bit64;

            disassembler = CapstoneDisassembler.CreateX86Disassembler(disasMode);
        }
コード例 #8
0
        private static void RunTest(Byte[] code, Int64 address)
        {
            try
            {
                using (var u = new Unicorn(Common.UC_ARCH_X86, Common.UC_MODE_32))
                    using (var disassembler = CapstoneDisassembler.CreateX86Disassembler(DisassembleMode.Bit32))
                    {
                        Console.WriteLine("Unicorn version: {0}", u.Version());

                        // map 2MB of memory for this emulation
                        u.MemMap(address, 2 * 1024 * 1024, Common.UC_PROT_ALL);

                        // write machine code to be emulated to memory
                        u.MemWrite(address, code);

                        // initialize machine registers
                        u.RegWrite(X86.UC_X86_REG_ESP, Utils.Int64ToBytes(address + 0x200000));

                        var regv = new Byte[4];
                        u.RegRead(X86.UC_X86_REG_ESP, regv);

                        // tracing all instructions by having @begin > @end
                        u.AddCodeHook((uc, addr, size, userData) => CodeHookCallback(disassembler, uc, addr, size, userData), 1, 0);

                        // handle interrupt ourself
                        u.AddInterruptHook(InterruptHookCallback);

                        // handle SYSCALL
                        u.AddSyscallHook(SyscallHookCallback);

                        Console.WriteLine(">>> Start tracing code");

                        // emulate machine code in infinite time
                        u.EmuStart(address, address + code.Length, 0u, 0u);

                        Console.WriteLine(">>> Emulation Done!");
                    }
            }
            catch (UnicornEngineException ex)
            {
                Console.Error.WriteLine("Emulation FAILED! " + ex.Message);
            }
        }
コード例 #9
0
        private void HEX2ASM_Exec(object sender, ExecutedRoutedEventArgs e)
        {
            var     HexText    = this.HEXBox.Text.ToUpper();
            var     BinaryCode = StrToByteArray(HexText);
            dynamic disassembleMode;

            if (this.Arch.SelectedIndex == 0)
            {
                disassembleMode = X86DisassembleMode.Bit32;
            }
            else if (this.Arch.SelectedIndex == 1)
            {
                disassembleMode = X86DisassembleMode.Bit64;
            }
            else
            {
                disassembleMode = X86DisassembleMode.Bit32;
            }
            string disasmText = "";

            try
            {
                using (var disassembler = CapstoneDisassembler.CreateX86Disassembler(disassembleMode))
                {
                    disassembler.EnableInstructionDetails = true;
                    disassembler.DisassembleSyntax        = DisassembleSyntax.Intel;
                    dynamic instructions = disassembler.Disassemble(BinaryCode);
                    foreach (var instruction in instructions)
                    {
                        var address  = instruction.Address;
                        var id       = instruction.Id;
                        var mnemonic = instruction.Mnemonic;
                        var operand  = instruction.Operand;
                        disasmText += String.Format("{0} \t {1} \n", mnemonic, operand);
                    }
                }
                this.ASMBox.Text = disasmText;
            }
            catch (Exception ex) {
                MessageBox.Show(ex.ToString(), "Exception");
            }
        }
コード例 #10
0
        internal static void ShowX86()
        {
            // Create X86 Disassembler.
            //
            // Creating the disassembler in a "using" statement ensures that resources get cleaned up automatically
            // when it is no longer needed.
            using (var disassembler = CapstoneDisassembler.CreateX86Disassembler(DisassembleMode.Bit32)) {
                // Enable Disassemble Details.
                //
                // Enables disassemble details, which are disabled by default, to provide more detailed information on
                // disassembled binary code.
                disassembler.EnableDetails = true;

                // Set Disassembler's Syntax.
                //
                // Make the disassembler generate instructions in Intel syntax.
                disassembler.Syntax = DisassembleSyntaxOptionValue.Intel;

                // Disassemble All Binary Code.
                //
                // ...
                var code = new byte[] { 0x8d, 0x4c, 0x32, 0x08, 0x01, 0xd8, 0x81, 0xc6, 0x34, 0x12, 0x00, 0x00, 0x05, 0x23, 0x01, 0x00, 0x00, 0x36, 0x8b, 0x84, 0x91, 0x23, 0x01, 0x00, 0x00, 0x41, 0x8d, 0x84, 0x39, 0x89, 0x67, 0x00, 0x00, 0x8d, 0x87, 0x89, 0x67, 0x00, 0x00, 0xb4, 0xc6 };
#if DISASSEMBLE_STREAM
                //$REVIEW: uxmal: This exercises the lazy stream implementation of the disassembler.
                // It isn't greed and tries to disassembly all the instructions at once,
                // but only on demand.
                var instructions = disassembler.DisassembleStream(code, 0, 0x1000);
#else
                var instructions = disassembler.DisassembleAll(code);
#endif

                var hexCode = BitConverter.ToString(code).Replace("-", " ");
                Console.WriteLine(hexCode);
                Console.WriteLine();

                // Loop Through Each Disassembled Instruction.
                // ...
                foreach (var instruction in instructions)
                {
                    Console.WriteLine("{0:X}: \t {1} \t {2}", instruction.Address, instruction.Mnemonic, instruction.Operand);
                    Console.WriteLine("\t Id = {0}", instruction.Id);

                    if (instruction.ArchitectureDetail != null)
                    {
                        Console.WriteLine("\t Address Size = {0}", instruction.ArchitectureDetail.AddressSize);
                        Console.WriteLine("\t AVX Code Condition = {0}", instruction.ArchitectureDetail.AvxCodeCondition);
                        Console.WriteLine("\t AVX Rounding Mode = {0}", instruction.ArchitectureDetail.AvxRoundingMode);
                        Console.WriteLine("\t Displacement = {0:X}", instruction.ArchitectureDetail.Displacement);
                        Console.WriteLine("\t Mod/Rm = {0:X}", instruction.ArchitectureDetail.ModRm);
                        Console.WriteLine("\t Operand Count: {0}", instruction.ArchitectureDetail.Operands.Length);

                        // Loop Through Each Instruction's Operands.
                        //
                        // ...
                        foreach (var operand in instruction.ArchitectureDetail.Operands)
                        {
                            string operandValue = null;
                            switch (operand.Type)
                            {
                            case X86InstructionOperandType.FloatingPoint:
                                operandValue = operand.FloatingPointValue.Value.ToString("X");
                                break;

                            case X86InstructionOperandType.Immediate:
                                operandValue = operand.ImmediateValue.Value.ToString("X");
                                break;

                            case X86InstructionOperandType.Memory:
                                operandValue = "-->";
                                break;

                            case X86InstructionOperandType.Register:
                                operandValue = operand.RegisterValue.Value.ToString();
                                break;
                            }

                            Console.WriteLine("\t\t {0} = {1}", operand.Type, operandValue);

                            // Handle Memory Operand.
                            //
                            // ...
                            if (operand.Type == X86InstructionOperandType.Memory)
                            {
                                Console.WriteLine("\t\t\t Base Register = {0} ", operand.MemoryValue.BaseRegister);
                                Console.WriteLine("\t\t\t Displacement = {0:X} ", operand.MemoryValue.Displacement);
                                Console.WriteLine("\t\t\t Index Register = {0}", operand.MemoryValue.IndexRegister);
                                Console.WriteLine("\t\t\t Index Register Scale = {0}", operand.MemoryValue.IndexRegisterScale);
                                Console.WriteLine("\t\t\t Segment Register = {0}", operand.MemoryValue.SegmentRegister);
                                Console.WriteLine();
                            }

                            Console.WriteLine("\t\t\t AVX Broadcast = {0}", operand.AvxBroadcast);
                            Console.WriteLine("\t\t\t AVX Zero Operation Mask? {0}", operand.AvxZeroOperationMask);
                        }

                        var hexOperationCode = BitConverter.ToString(instruction.ArchitectureDetail.OperationCode).Replace("-", " ");
                        Console.WriteLine("\t Operation Code = {0}", hexOperationCode);

                        var hexPrefix = String.Join(" ", instruction.ArchitectureDetail.Prefix);
                        Console.WriteLine("\t Prefix = {0}", hexPrefix);

                        Console.WriteLine("\t REX = {0}", instruction.ArchitectureDetail.Rex);
                        Console.WriteLine("\t SIB = {0}", instruction.ArchitectureDetail.Sib);
                        Console.WriteLine("\t SIB Base Register = {0}", instruction.ArchitectureDetail.SibBaseRegister);
                        Console.WriteLine("\t SIB Index Register = {0}", instruction.ArchitectureDetail.SibIndexRegister);
                        Console.WriteLine("\t SIB Scale = {0}", instruction.ArchitectureDetail.SibScale);
                        Console.WriteLine("\t SSE Code Condition = {0}", instruction.ArchitectureDetail.SseCodeCondition);
                        Console.WriteLine("\t Suppress All AVX Exceptions? {0}", instruction.ArchitectureDetail.SuppressAllAvxExceptions);
                    }

                    Console.WriteLine();
                }
            }
        }
コード例 #11
0
        private void ps4KernelDlSymRetrieveSymbols(Byte[] buffer)
        {
            using (CapstoneX86Disassembler disassembler = CapstoneDisassembler.CreateX86Disassembler(X86DisassembleMode.Bit64))
            {
                disassembler.EnableInstructionDetails = true;
                disassembler.DisassembleSyntax        = DisassembleSyntax.Intel;
                //disassembler.EnableSkipDataMode = true;
                X86Instruction[] instructions = disassembler.Disassemble(buffer);
                int i = 0;
                foreach (X86Instruction instruction in instructions)
                {
                    i++;
                    X86Instruction   lastInsn         = (i > 1) ? instructions[i - 2] : null;
                    long             address          = instruction.Address;
                    X86InstructionId id               = instruction.Id;
                    String           curr_instruction = GetInstructionTxt(instruction);
                    String           last_instruction = GetInstructionTxt(lastInsn);

                    //if (address == 0x14362)
                    // MessageBox.Show(curr_instruction);

                    if (!instruction.IsSkippedData)
                    {
                        String ps4KernelDlSym = GetMemoryAddress((UInt64)ps4KernelDlSym_offset).ToString("x");
                        //if (instruction.Operand.Contains(ps4KernelDlSym))
                        //  MessageBox.Show("call to ps4KernelDlSym: " + curr_instruction);
                        //if(id == X86InstructionId.X86_INS_MOVABS)
                        //  MessageBox.Show("moveabs: " + curr_instruction);
                        //MessageBox.Show(ps4KernelDlSym);

                        if (instruction.Operand.Contains(ps4KernelDlSym) && id == X86InstructionId.X86_INS_MOVABS)
                        {
                            String ps4KernelDlSym_call = instructions[i + 1].Operand;//instructions[i + 1].Id == X86InstructionId.X86_INS_CALL ?
                            string last_operand        = lastInsn.Operand;
                            if (lastInsn.Id == X86InstructionId.X86_INS_MOVABS)
                            {
                                String symbolReg  = "";
                                var    symbolName = ParseSymbolReference(lastInsn, out symbolReg);
                                if (symbolName != "")
                                {
                                    sympool.Add(lastInsn.Address, symbolName);//ps4KernelDlSym_Symbols.Add(symbolName);
                                }
                                // after we have got a symbol, find for near ps4KernelDlSym references
                                var targetReg   = instructions[i].Operand;
                                var targetBytes = instructions[i].Bytes;
                                //MessageBox.Show(targetReg);
                                //MessageBox.Show(GetInstructionTxt(instructions[i+1]));
                                for (int x = i + 2; x < instructions.Count(); x++)
                                {
                                    var instruct = instructions[x];
                                    if (instruct == null || instruct.IsSkippedData || instruct.Id == X86InstructionId.X86_INS_RET || instruct.Id == X86InstructionId.X86_INS_MOVABS & instruct.Operand.Split(',')[0] == targetReg)//GetInstructionTxt(instruct).Contains("ret"))
                                    {
                                        break;
                                    }

                                    if (instruct.Id == X86InstructionId.X86_INS_CALL)// && instruct.Operand == ps4KernelDlSym_call.Split(',')[0])
                                    {
                                        //MessageBox.Show(GetInstructionTxt(instruct));
                                        //MessageBox.Show(instruct.Operand + "\n\n" + ps4KernelDlSym_call);
                                        var reg          = instruct.Operand;
                                        var prev_sym_reg = symbolReg;
                                        if (reg == targetReg & (symbolName = ParseSymbolReference(instructions[x - 1], out symbolReg)) != "")
                                        {
                                            if (targetBytes.SequenceEqual(instruct.Bytes))//if ((symbolName = ParseSymbolReference(instructions[x - 1], out symbolReg)) != "")
                                            {
                                                if (symbolReg == prev_sym_reg)
                                                {
                                                    sympool.Add(instructions[x - 1].Address, symbolName);

                                                    /*
                                                     * var addr = GetMemoryAddress((ulong)instructions[x - 1].Address) - 0x1000;
                                                     * Clipboard.SetText(addr.ToString("X2"));
                                                     * MessageBox.Show("Addr: " + addr.ToString("X2") + ", " + symbolName + "\n\n" + GetInstructionTxt(instructions[x-1]));
                                                     */
                                                }
                                                //MessageBox.Show(last_instruction + "\n" + curr_instruction + "\n\n" + GetInstructionTxt(instructions[x-1]) + "\n" + GetInstructionTxt(instruct), "Near " + symbolName);
                                            }
                                        }
                                        //MessageBox.Show(curr_instruction + "\n" + GetInstructionTxt(instruct));
                                    }
                                    //MessageBox.Show(last_instruction + "\n" + curr_instruction + "\n\n" + targetReg);
                                }
                            }

                            /*else if (id == X86InstructionId.X86_INS_CALL)
                             * {
                             *  MessageBox.Show(last_instruction + "\n" + curr_instruction);
                             * }*/
                        }
                    }
                }
            }
        }
コード例 #12
0
        public void Analyse()
        {
            if (IsEmpty)
            {
                return;
            }
            if (Il2CppMethod != null)
            {
                if (!Il2CppMethod.VirtualAddress.HasValue)
                {
                    return;
                }

                X86DisassembleMode      mode         = Owner.AppModel.Image.Arch == "x64" ? X86DisassembleMode.Bit64 : X86DisassembleMode.Bit32;
                CapstoneX86Disassembler disassembler = CapstoneDisassembler.CreateX86Disassembler(mode);
                disassembler.EnableInstructionDetails = true;

                var asm = disassembler.Disassemble(Il2CppMethod.GetMethodBody(), (long)Il2CppMethod.VirtualAddress.Value.Start);
                foreach (X86Instruction ins in asm)
                {
                    if (Dissasembler.ShouldCheckInstruction(ins.Id))
                    {
                        UnitorMethod m = Dissasembler.GetMethodFromInstruction(ins, Owner);
                        if (m != null)
                        {
                            MethodCalls.Add(m);
                            Owner.MethodReferences.AddOrUpdate(m, new List <UnitorMethod>(), (key, references) => { references.Add(this); return(references); });
                        }
                        var s = Dissasembler.GetStringFromInstruction(ins, Owner.StringTable);
                        if (!string.IsNullOrEmpty(s.Item2))
                        {
                            Strings.Add(new KeyValuePair <ulong, string>(s.Item1, s.Item2));
                        }
                    }
                }
                disassembler.Dispose();
            }
            else
            {
                if (!MonoMethod.HasBody)
                {
                    return;
                }

                foreach (Instruction ins in MonoMethod.Body.Instructions)
                {
                    if ((ins.OpCode.Code == Code.Call || ins.OpCode.Code == Code.Calli || ins.OpCode.Code == Code.Callvirt) && ins.Operand is MethodDef calledMethod)
                    {
                        if (Owner.MonoTypeMatches.TryGetValue(calledMethod.DeclaringType, out UnitorType type))
                        {
                            if (type.Methods == null)
                            {
                                continue;
                            }
                            UnitorMethod method = type.Methods.FirstOrDefault(m => calledMethod.Name == m.Name);
                            MethodCalls.Add(method);
                            Owner.MethodReferences.AddOrUpdate(method, new List <UnitorMethod>(), (key, references) => { references.Add(this); return(references); });
                        }
                    }
                    if (ins.OpCode.Code == Code.Ldstr && ins.Operand is string s)
                    {
                        Strings.Add(new KeyValuePair <ulong, string>((ulong)(MonoMethod.RVA + ins.Offset), s));
                    }
                }
            }
        }