public void HideCanvasWordMenu() { CanvasWordMenu.GetComponent <CanvasGroup>().alpha = 0; CanvasWordMenu.GetComponent <CanvasGroup>().blocksRaycasts = false; }
public void ShowCanvasWordMenu() { GamePause(); CanvasWordMenu.GetComponent <CanvasGroup>().alpha = 1; CanvasWordMenu.GetComponent <CanvasGroup>().blocksRaycasts = true; }