/// <summary> /// Returns WebGLRenderingContext drawing context on the canvas, or null if the context ID is not supported. /// A drawing context lets you draw on the canvas. This context is only available on browsers that implement /// WebGL (OpenGL ES 2.0). /// </summary> /// <param name="contextId">The context's id</param> /// <returns>A WebGLRenderingContext drawing context object.</returns> public virtual extern IWebGLRenderingContext GetContext(CanvasTypes.CanvasContextWebGLType contextId);
/// <summary> /// Returns WebGLRenderingContext drawing context on the canvas, or null if the context ID is not supported. /// A drawing context lets you draw on the canvas. This context is only available on browsers that implement /// WebGL (OpenGL ES 2.0). /// </summary> /// <param name="contextId">The context's id</param> /// <returns>A WebGLRenderingContext drawing context object.</returns> public virtual WebGLRenderingContext GetContext(CanvasTypes.CanvasContextWebGLType contextId) { return(null); }