public void loadWorldTop() { CanvasGetter.detachCanvasElement(); WorldCreatFlugHelper.getInstance().setIsLoad(true); WorldTop top = Instantiate(worldTopPrefab).GetComponent <WorldTop>(); top.setState(WorldCreatFlugHelper.getInstance().getLoadWorldId(), this); top.transform.SetParent(CanvasGetter.getCanvasElement().transform); top.transform.position = new Vector3(Screen.width / 2, Screen.height / 2); }
public void loadTitle() { CanvasGetter.detachCanvasElement(); WorldCreatFlugHelper.getInstance().setIsLoad(false); foreach (var compornent in titleCompornents) { compornent.SetActive(true); } newWorldButton.interactable = true; loadButton.interactable = (WorldCreatFlugHelper.getInstance().getWorldPasses().Count > 0); }