コード例 #1
0
ファイル: WetInkCanvas.cs プロジェクト: i-e-b/Slick
        private void DrawToSession([CanBeNull] CanvasDrawingSession g, DPoint[] strokeToRender, [NotNull] Quad clipRegion, double zoom, bool dim = false)
        {
            try
            {
                var pts = strokeToRender;
                if (pts == null || pts.Length < 1)
                {
                    return;
                }

                // using the ink infrastructure for drawing...
                var strokes = new List <InkStroke>();

                var attr = GetPenAttributes(zoom, pts);
                if (dim)
                {
                    attr.Color = Color.FromArgb(255, 127, 127, 127);
                }
                var s = new CoreIncrementalInkStroke(attr, Matrix3x2.Identity);

                for (int i = 0; i < pts.Length; i++)
                {
                    var current = pts[i];
                    s.AppendInkPoints(new[] {
                        new InkPoint(new Point((current.X - clipRegion.X) * zoom, (current.Y - clipRegion.Y) * zoom), (float)current.Pressure)
                    });
                }

                var stroke = s.CreateInkStroke();
                if (stroke == null)
                {
                    throw new Exception("Stroke creation failed");
                }
                strokes.Add(stroke);
                g?.DrawInk(strokes); // this call can be *very* slow! It's bad when using wide strokes at high zoom levels.
            }
            catch (Exception ex)
            {
                Logging.WriteLogMessage(ex.ToString());
            }
        }
コード例 #2
0
        private async Task <StorageFile> ExportCanvasAndImageAsync(StorageFile imageFile)
        {
            var saveFile = await GetImageToSaveAsync();

            if (saveFile == null)
            {
                return(null);
            }

            // Prevent updates to the file until updates are finalized with call to CompleteUpdatesAsync.
            CachedFileManager.DeferUpdates(saveFile);

            using (var outStream = await saveFile.OpenAsync(FileAccessMode.ReadWrite))
            {
                var device = CanvasDevice.GetSharedDevice();

                CanvasBitmap canvasbitmap;
                using (var stream = await imageFile.OpenAsync(FileAccessMode.Read))
                {
                    canvasbitmap = await CanvasBitmap.LoadAsync(device, stream);
                }

                using (var renderTarget = new CanvasRenderTarget(device, (int)_inkCanvas.Width, (int)_inkCanvas.Height, canvasbitmap.Dpi))
                {
                    using (CanvasDrawingSession ds = renderTarget.CreateDrawingSession())
                    {
                        ds.DrawImage(canvasbitmap, new Rect(0, 0, (int)_inkCanvas.Width, (int)_inkCanvas.Height));
                        ds.DrawInk(_strokesService.GetStrokes());
                    }

                    await renderTarget.SaveAsync(outStream, CanvasBitmapFileFormat.Png);
                }
            }

            // Finalize write so other apps can update file.
            FileUpdateStatus status = await CachedFileManager.CompleteUpdatesAsync(saveFile);

            return(saveFile);
        }
コード例 #3
0
ファイル: InkRenderer.cs プロジェクト: tmyt/InfiniteNote
 public void Render(CanvasDrawingSession session, IEnumerable <InkStroke> strokes)
 {
     session.Clear(Colors.White);
     session.DrawInk(strokes, false);
 }
コード例 #4
0
 private void DrawStrokesToInkSurface(CanvasDrawingSession ds, IList <InkStroke> strokes)
 {
     ds.DrawInk(strokes);
 }
コード例 #5
0
 public void Render(CanvasDrawingSession drawingSession, Matrix3x2 displayTransform, bool isHighContrast)
 {
     SetDisplayTransform(displayTransform);
     drawingSession.DrawInk(new InkStroke[] { Stroke }, isHighContrast);
 }