public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); CannedEvilTimer.AddSpawn(this); }
public override void OnAfterDelete() { base.OnAfterDelete(); CannedEvilTimer.RemoveSpawn(this); }
public DungeonChampionSpawn(Serial serial) : base(serial) { CannedEvilTimer.AddSpawn(this); }
public DungeonChampionSpawn() { CannedEvilTimer.AddSpawn(this); }
public LLChampionSpawn() { CannedEvilTimer.AddSpawn(this); }