// Start is called before the first frame update void Start() { PlayerPrefs.DeleteAll(); cookiesEvent = new CookiesTileEvent(3); cakeEvent = new CakeTileEvent(10); candyEvent = new CandyTileEvent(5); PointOfInterestWithEvent.OnPointOfInterestEntered += PointOfInterestWithEvents_OnPointOfInterestEntered; }
void Start() { PlayerPrefs.DeleteAll(); cookiesEvent = new CookiesTileEvent(3); cakeEvent = new CakeTileEvent(10); candyEvent = new CandyTileEvent(5); foreach (var poi in FindObjectsOfType <PointOfInterest>()) { poi.RegisterObserver(this); } }
void Start() { PlayerPrefs.DeleteAll(); ActivateAchievementBanner(false); cakeEvent = new CakeTileEvent(5); candyEvent = new CandyTileEvent(6); cookiesEvent = new CookiesTileEvent(2); donutEvent = new DonutTileEvent(3); lollipopEvent = new LollipopTileEvent(4); vitaminEvent = new VitaminTileEvent(7); PointOfInterestWithEvent.OnPointOfInterestEntered += PointOfInterestWithEvent_OnPointOfInterestEntered; }
void Start() { PlayerPrefs.DeleteAll(); ActivateAchievementBanner(false); cakeEvent = new CakeTileEvent(5); candyEvent = new CandyTileEvent(6); cookiesEvent = new CookiesTileEvent(2); donutEvent = new DonutTileEvent(3); lollipopEvent = new LollipopTileEvent(4); vitaminEvent = new VitaminTileEvent(7); foreach (var point in FindObjectsOfType <PointOfInterest>()) { point.RegisterObserver(this); } }