void CheckToOutline() { if (PauseManager.isPaused) { return; } bool isOverMenu = worldRaycast.allUIs.Any(x => x.gameObject.name.Contains("Sub")); CanBeSelected current = null; if (worldRaycast.gameObjectHit == null? false : worldRaycast.gameObjectHit.TryGetComponent(out current) && !placeObject.isAllowedToPlace) { if (!current.isSelected) { current.isHovered = true; } if (Input.GetMouseButtonDown(0) && !isOverMenu) { if (lastSelected != null) { lastSelected.isSelected = false; } current.isSelected = true; if (placeObject.objectToPlaceInstance != null) { Destroy(placeObject.objectToPlaceInstance.gameObject); } lastSelected = current; } lastInteractedWith = current; } else { if (lastInteractedWith != null && !isOverMenu) { if (!lastInteractedWith.isSelected) { lastInteractedWith.isHovered = false; } if (Input.GetMouseButtonDown(0)) { lastSelected.isSelected = false; } } } }
public virtual void Awake() { _boxCollider = GetComponent <BoxCollider>(); _collidersInTrigger = GetComponent <CollidersInTrigger>(); _canBeSelected = GetComponent <CanBeSelected>(); }
private void Awake() { canBeSelected = GetComponent <CanBeSelected>(); }