private void ChangeNarrativeVariables() { #region Alter narrative booleans with number keys if (Input.GetKeyDown(KeyCode.Alpha1) || Input.GetKeyDown(KeyCode.Keypad1)) { campMan.AlterNarrativeBoolCheat(1); } if (Input.GetKeyDown(KeyCode.Alpha2) || Input.GetKeyDown(KeyCode.Keypad2)) { campMan.AlterNarrativeBoolCheat(2); } if (Input.GetKeyDown(KeyCode.Alpha3) || Input.GetKeyDown(KeyCode.Keypad3)) { campMan.AlterNarrativeBoolCheat(3); } if (Input.GetKeyDown(KeyCode.Alpha4) || Input.GetKeyDown(KeyCode.Keypad4)) { campMan.AlterNarrativeBoolCheat(4); } if (Input.GetKeyDown(KeyCode.Alpha5) || Input.GetKeyDown(KeyCode.Keypad5)) { campMan.AlterNarrativeBoolCheat(5); } if (Input.GetKeyDown(KeyCode.Alpha6) || Input.GetKeyDown(KeyCode.Keypad6)) { campMan.AlterNarrativeBoolCheat(6); } if (Input.GetKeyDown(KeyCode.Alpha7) || Input.GetKeyDown(KeyCode.Keypad7)) { campMan.AlterNarrativeBoolCheat(7); } if (Input.GetKeyDown(KeyCode.Alpha8) || Input.GetKeyDown(KeyCode.Keypad8)) { campMan.AlterNarrativeBoolCheat(8); } if (Input.GetKeyDown(KeyCode.Alpha9) || Input.GetKeyDown(KeyCode.Keypad9)) { campMan.AlterNarrativeBoolCheat(9); } if (Input.GetKeyDown(KeyCode.Alpha0) || Input.GetKeyDown(KeyCode.Keypad0)) { campMan.AlterNarrativeBoolCheat(0); } #endregion if (Input.GetKeyDown(KeyCode.UpArrow)) { campMan.AlterNarrativeNumbersCheat(1, false); } if (Input.GetKeyDown(KeyCode.DownArrow)) { campMan.AlterNarrativeNumbersCheat(-1, false); } if (Input.GetKeyDown(KeyCode.LeftArrow)) { campMan.AlterNarrativeNumbersCheat(-1, true); } if (Input.GetKeyDown(KeyCode.RightArrow)) { campMan.AlterNarrativeNumbersCheat(1, true); } }