public void Start() { p = GetComponent <Player_Movement>(); rig = GetComponent <Rigidbody2D>(); camTrack = camera.GetComponent <Camera_Tracker> (); blocks = new List <GameObject> (); graves = new List <GameObject> (); heartsList = GameObject.Find("LifeCounter").GetComponent <Lives> (); pillsList = GameObject.Find("PillCounter").GetComponent <Lives> (); }
public void Start () { p=GetComponent<Player_Movement>(); rig=GetComponent<Rigidbody2D>(); camTrack = camera.GetComponent<Camera_Tracker> (); blocks = new List<GameObject> (); graves = new List<GameObject> (); heartsList = GameObject.Find ("LifeCounter").GetComponent<Lives> (); pillsList = GameObject.Find ("PillCounter").GetComponent<Lives> (); }